Results 1 to 10 of 58

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    ??? Do people actually run out of time on these missions?

    I don't really see what the problem is. They need to have timers on those instances because otherwise, people could be in them forever and block others from entering.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Alhanelem View Post
    ??? Do people actually run out of time on these missions?

    I don't really see what the problem is. They need to have timers on those instances because otherwise, people could be in them forever and block others from entering.
    Lol implying there is a timer for that reason in the first way. If they wanted dungeons to be less crowded, we would have a higher cooldown instead. 1hr timer doesn't prevent you to retry the dungeon as much as you want. As for "people could be in forever", just add an AFK/inactivity timer, says 1 hour without doing anything gets you kicked.

    Other games have "endless" raid areas and it isn't an issue. Time for SE to invest into proper servers.
    (3)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B