Any kind of orb. The hitboxes to intercept them are just mad fcked.
Any kind of orb. The hitboxes to intercept them are just mad fcked.
Pinax meme
I cant math but that mechanic only gave me problems in release.
I look at my hp, look what number he wants… and just either match it or go 1x higher (if its 4 i go 4 or 8, if its 3 i go 3 or 6). I dont really do math, i just count.
Primes are 3, 5, 7, 11 and apparently 2, just remembering.
Like legit, you dont understand how bad i am at math. Math is my bane, numbers… i hate numbers. I cant concentrate on math even if my life depended on it.
But mathboss? Nah that dude‘s counting, not math. If you math at this boss, you‘re using way too much brainpower for simply having to match the number he wants or going 1x higher.
Like its minimal level of "math" where 2+2, 3+3, 4+4 basically to get where you want.
But people make this mechanic sound so complicated when all you do and mostly are able to do (if your hp is low) is match the number he wants.
If i have 2 hp and he wants divided/substracted by 4 (doesn't matter, both have the same thought process), i go into 2, to make it 4.
If i have 5 HP and he wants divided/substracted by 4, i go into the 3 thing to make it 8.
The numbers don't really go beyond 12 or anything like that so you're (mostly) just doing single digit.... your number+whatever number pad(if even one, you can be the right one from the get go) to match the number on his attack name.
Or match your number to be a prime number for indivisible.
I get enough time to count numbers at least because i'm so bad at math that legit have to count 5 and then + 1 2 3... oh yeah that makes 8 lmao. Heck, i even call out the numbers mostly before the mechanic if people are new/struggling.
What I can't do is the floor mechanic on Zodiark because i can't visualize it lol
Last edited by Cheremia; 06-03-2022 at 07:13 PM.
Buff swap routines like Hello World.
In fights where boss is stationary on one side of the arena, when it starts to throw mechanics from flanks/rear and/or you need to pay some attention to stuff happening away from big murderous stationary boss. Tidalwaves, Endsinger planets etc etc
I have hard time telling left/right too, but I think raiding in ffxiv had made me better at it. Thanks xiv
And community making some streamers week1 strategy pf thing X__X
e8s + Ilya strat comes to mind.
The "follow NPC but keep hiding" questin mechanic.
I only have two, one minor, one major.
The minor: Stacking vulnerability up debuffs. The reason why this is the minor one is, it's not a bad thing to include, I just feel like when almost every single attack from every single boss does it, it's overused.
The major: Misdirection. I'm sorry, but anything that messes with my ability to control my own movement is a cheap shot. It's fake difficulty, and flat out p---es me off every time they do it.
The stacking vuln down mechanic seems to be a step towards trying to get players to more consistently do fight mechanics as a stack applies when a player fails to avoid an avoidable attack. Though I've seen 4 player duties still cleared while the tank was sitting at 8 stacks. DR took it one step further with the twice come ruin debuff that just outright killed players if they failed 2 mechanics within the span of a minute.I only have two, one minor, one major.
The minor: Stacking vulnerability up debuffs. The reason why this is the minor one is, it's not a bad thing to include, I just feel like when almost every single attack from every single boss does it, it's overused.
The major: Misdirection. I'm sorry, but anything that messes with my ability to control my own movement is a cheap shot. It's fake difficulty, and flat out p---es me off every time they do it.
The only real issue I have with the misdirection mechanic is that it doesn't effect all jobs equally. Jobs with targeted move abilities that select party members or a floor location can just about ignore it.
Gavel and uhh, Digititis.
Digititis caused sooooo many wipes back when A3S was current. It was a relatively simple debuff swapping routine compared to stuff we've seen in recent years, but it always had a Wash Away before hand before everyone had universal knockback prevention. Combine it with a cleaving boss, a huge amount of electricity around the outer ring of the arena, and puddles in the later phases... I just hate that mechanic so much.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
I hate working with tethers.
Mortal Fist
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