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  1. #31
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    729
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Most hated mechanic? Hmm... That one where it lets ppl select easy mode on solo MSQ duties if they fail it because it lets ppl into endgame that don't know how to do mechanics?
    That the option is there can make sense because sometimes mechanics are just anoying (and especialy if people go for story only, it can prevent them getting stuck). But the problem is that it asks this after just failing once (which is common). It should wait at least until 3 failures before asking. That way you at least push players towards learning.

    And adding to that, solo duties in which the event instantly starts when you get abilities that your normaly dont have (at least allow me to read those first). Its not like it matters if you start a fight 1min later and all the NPCs just wait for your first move, as long as after your first action it just goes on as intended (and even just moving out of a circle would be a good enough indication. just use the same effect as the waiting circle in dungeons).
    (1)

  2. #32
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,044
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    In fights where boss is stationary on one side of the arena, when it starts to throw mechanics from flanks/rear and/or you need to pay some attention to stuff happening away from big murderous stationary boss. Tidalwaves, Endsinger planets etc etc

    I have hard time telling left/right too, but I think raiding in ffxiv had made me better at it. Thanks xiv

    And community making some streamers week1 strategy pf thing X__X
    e8s + Ilya strat comes to mind.
    (0)

  3. #33
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    The "follow NPC but keep hiding" questin mechanic.
    (4)

  4. #34
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Dzian View Post
    For me it's mechanics that aren't consistent...

    This knock back can be blocked with sure cast. But this knock back can't..

    This doom requires a full heal but this one requires esuna and this one requires something else.

    I know there's more examples but my minds gone blank. But basically anything that isn't consistent or involves words like prevents most x in description.
    Feel like this is definitely something everyone deals with as a newer player. I'm used to adjusting now, although I do occasionally forget sometimes.

    The only type of mechanic I really hate right now are the ones that don't give you indication of where the safe zones might be. The tentacle dig attack from the first boss in Alzadaal's Legacy does this.

    I mean sure it's fine if you want us to stay on our feet and dodge like that. It's not like most caster classes don't have tools for movement, but it's still annoying to use, especially for extended periods where you have no idea where you'll be stopping.
    (0)

  5. #35
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    I only have two, one minor, one major.

    The minor: Stacking vulnerability up debuffs. The reason why this is the minor one is, it's not a bad thing to include, I just feel like when almost every single attack from every single boss does it, it's overused.

    The major: Misdirection. I'm sorry, but anything that messes with my ability to control my own movement is a cheap shot. It's fake difficulty, and flat out p---es me off every time they do it.
    (1)

  6. #36
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Gavel and uhh, Digititis.

    Digititis caused sooooo many wipes back when A3S was current. It was a relatively simple debuff swapping routine compared to stuff we've seen in recent years, but it always had a Wash Away before hand before everyone had universal knockback prevention. Combine it with a cleaving boss, a huge amount of electricity around the outer ring of the arena, and puddles in the later phases... I just hate that mechanic so much.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  7. #37
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Theodric View Post
    Misdirection. Anything that forces my character to move in the opposite direction to what is intended.
    Quote Originally Posted by Cinno View Post
    Any mechanic that causes excessive (and unnecessary..) downtime. My current biggest offender is the spinning mechanic in the final boss of the new expert dungeon.. It was pretty cool to see it the first time but now its just kindof annoying, my buffs always fall off or my rotation gets messed up, and you spin and spin and spin for so long...
    These two.
    Though forced downtime is the bigger offender for me and the reason why I don't play certain duties on BLM anymore. Aglaia teleport and e8 add phase transition is possible with last second Umbral Soul but for many other duties it's just a forced Eno drop every single time. I also hate the stun chain of the first boss in Dusk Vigil. If you're unlucky you just spend the entire fight watching others do their thing while getting stunned and stunned and stunned.

    Quote Originally Posted by MintnHoney View Post
    I also hate any mechanic that forces my character to move, but that's just because forced movement has a chance to causes any and all skirts to glitch and become stuck to the back of my heal and stiffer than a college student getting their first lap dance.
    This bug has been around forever and is still as annoying as on the first day. Same with the sound bug. At least now I can relog without worrying about getting a 3k+ queue but I wish they'd fix both already.
    Played entire raid evenings with the sound bug because relogging would lose us the evening.
    (3)

  8. #38
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 90
    I hate working with tethers.
    (3)
    Mortal Fist

  9. #39
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    78
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 90
    My most hated mechanics ? A spread occuring after people got stacked by previous mechs because people are running everywhere like chicken.
    The mechanics that I can't handle ? Anything that change the direction my characters moving, I just can't do it... That damn cursor over my head is my nightmare...
    (1)

  10. #40
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I'd have to agree with forced downtime and forced movement (especially coupled with misdirection) being some of the ones I find most annoying.

    Quote Originally Posted by TaleraRistain View Post
    Visualization.

    I'm a math formula whiz but I seriously suck at the geometry side. Even with a cheat sheet, I still screw up the snakes on Zodiark.
    Same here - that kind of visualisation (plus the time you have to do it) messes with my head. I'm better with it on some fights than others, and Zodiark happens to be one where it's an issue, with the snakes.
    (3)
    Last edited by Lauront; 06-04-2022 at 01:34 AM.
    When the game's story becomes self-aware:


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