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  1. #18
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Renathras View Post
    Snip.
    The entire point of this is to remove the abilities to make room for others specific to that job. Actually interesting abilities. Even then, they would still have open slots. They removed kaiten because when they could have made ogi namikiri just replace Ikishoten upon activating it.

    And for arm's length, I didn't mention this because I really didn't think I'd have to after already mentioning that the removed actions could be replaced by more mitigation. Its removal makes room for other mitigation to that tank. Bring back convalescence for PLD, Shadowskin for DRK...etc.

    I'm not saying to remove Reprisal, I'm saying to put it back on DRK specifically, give the other tanks another ability specific to them for party mit.

    Again I'd still rather see have every tank have their own provoke and it be buffed further so swaps aren't an issue. What they do with said job specific provokes is up on the drawing board of ideas. Shirk doesn't really add much to the skill ceiling when we already barely need it, if ever, for swaps as is. What you suggested isn't a bad idea, it's just a different method.

    We use Holy because it's the main aoe not because it has that stun. It's useful but hardly makes its use to full capacity because most tanks use CD's subconsciously before it anyway. Is the stun useful mitigation from Holy? yes. But it almost never gets used to it's full potential sadly. Unless they make stuns more prominent I don't see much a reason to keep them in place instead of interrupts. Interrupts could have something added (i.e forces the mob to skip their next auto). You could give Holy something where it blinds mobs for 6s and fall-off (which would make more sense anyway, imo), Gravity can slow mobs by 20%..etc.

    In hindsight I'd like phys. ranged to keep their interrupts

    Sleep is, under *very* specific circumstances used. It's taking up a place that could be used for something more universally useful on all healers.

    I honestly would want to keep addle and feint if nothing else for the reason you stated..

    Anyway, they don't have to give all melee a replacement for feint just like they don't need to give all caster dps a replacement for addle. One more ability slot for them to may or may not use. Nerfing damage where only absolutely needed, or making shields stronger, giving tanks more party mitigation, etc.. If anything it would benefit the healers more since they'd have more to do, since the devs are so adamant on not giving them more dps abilities it seems.

    I'm firm on my stance with esuna. they can give it an added effect if a debuff is cleansed depending on the healer. say...it giving a regen on whm or shield if scholar, buffing the dps of the target cleansed on AST...etc.

    again, all melee except for DRG, have some sort of self-mitigation. Just give one to DRG and make all of them give some sort of slight HoT or other useful effect, Reaper already does and it's party wide.
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    Last edited by Zairava; 06-16-2022 at 08:47 PM. Reason: removed mobile jank, some re-wording