Remove em all. Lucid Dreaming is bloat, the effect over time of which should be baseline, and Rampart, Swiftcast, and Provoke are the only other ones remotely necessary.
Provoke:
- GLD->PLD: Provoke -> Guardian's Vow (Provoke target or all enemies currently near to or at active threat against target ally.)
- MRD->WAR: Taunt -> Challenge (Provoke target and all enemies in a wide line to and extending a bit behind the target.)
- DRK: Call of the Void (Provoke target and enemies within 5 yalms of target to self or, second to any Shadow-Self between you and the target.)
- GNB: Shock and Awe (Provoke. For 4 seconds thereafter, your Enmity is massively increased and you degrade enemy Accuracy based on your % increase to Enmity relative to when you first casts S&A.)
Rampart:
- PLD: "Bulwark" or "Entrench"
- WAR: Clash
- DRK: Shadowskin
- GNB: Flash of Steel
I'll leave those to your imagination. Let's just not let them all be 20% miti for 15 seconds per 90s.
Swiftcast:
- WHM: Give it something to do with its (white) wind spells, and maybe something cumulatively charged up and granularly depleted by any healing GCDs, including Lily heals.
- SGE: Allow SGE to simply assign a nouliths to the Rez, completing the spell independently while you continue on at 75% ST-GCD output. Faster raise than most healers.
- SCH: Allow the Fairy to cast the Raise instead, and cause Emergency Tactics to consume an Aetherflow but make the next spell cast, say, 75% more quickly and heal for an extra 200 potency ST or 100 AoE (that bonus heal would go off after the rez is accepted and completed).
- AST: .<Idk. Something with sigularities, perhaps benefiting from the number of DoTs or HoTs you have active, as per the old "theoretical sun" flavor text on HW Combust.>
- SMN: Something, something, Garuda and, separately, Phoenix. (Garuda buff does doesn't need to be capable of a full instant rez. Phoenix could get a re-Raise for all I care, since it'd be so timing sensitive. And also fitting and awesome.)
- RDM: Acceleration tie-in. (Don't make Dual-cast able to completely negate a rez's time. Just have it trim 3.5 seconds such that Veraero, etc., are still made instant.)
- BLM: Change Triple Cast back into old THM Dark Seal, instead consuming a more granular resource (bankable up to 4) to make your next n casts instant, and make it a toggle (animation lock to activate, but none to turn off). Voila, you could use just one, or a whole four (as per old Swift+Triple). You generate one stack per 15s.



Reply With Quote


