Quote Originally Posted by Yshtola_Cat View Post
My point still stands, you can't have a permanent system working alongside a non-permanent one when the two are equal in other aspects. Maybe that works out in your head, but that's exactly where it's gonna stay.
Yes, you can. You're right, there would likely be some outrage because someone has to be outraged at everything just to pitch a fit. However, I highly doubt it would be a meaningful portion of the player population, with the vast majority being VERY happy for the addition. An easy resolution when adding upgraded apartments would simply be to shut off the demolition timer and -poof- you've got permanent ward housing with no loss of investment.

I have a house and two apartments. If we were given the option to upgrade the apartments to a permanent space using current house floor plans (with or without a garden plot), I'd blow all my gil doing it without any hard feelings about needing to continue interacting with my ward house. Landscaping and hanging out in my yard is equally important to me as interior decorating and hosting RP events, so I consider having to maintain my sub a fair price to pay for the ability to do those activities.

Even if we had to maintain our sub to keep a ward house, considering we have the ability to relocate, I wouldn't be surprised if a fair portion of the people who currently have a ward house would relocate to an apartment of the same size in short order.


All that's to say, having ward housing and upgraded apartments aren't at all incompatible and having both would only benefit the player base.