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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    The current issues with the dev team (IMHO) are basically a result of "Suffering from Success"

    A Realm Reborn (2.0) happened because 1.0 was such an utter failure. They had to dig deep and figure out how to fix things.

    Now, with all the success they have had, it has went to their heads and they've developed an Ego. They feel they can do no wrong, WE as the consumer base, are the ones who are wrong.

    The game is in Cruise Control now because it's Square Enix's cash cow. Nothing really innovative. When they have tried, it's been mostly a disaster (the 4 attempts at Diadem Content, Eureka a disaster on launch). Job design is all over the place.
    (17)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Deceptus View Post
    The current issues with the dev team (IMHO) are basically a result of "Suffering from Success"

    A Realm Reborn (2.0) happened because 1.0 was such an utter failure. They had to dig deep and figure out how to fix things.

    Now, with all the success they have had, it has went to their heads and they've developed an Ego. They feel they can do no wrong, WE as the consumer base, are the ones who are wrong.

    The game is in Cruise Control now because it's Square Enix's cash cow. Nothing really innovative. When they have tried, it's been mostly a disaster (the 4 attempts at Diadem Content, Eureka a disaster on launch). Job design is all over the place.
    Essentially this. Deceptus, once again, expressing my feelings in a far more eloquent way than I can manage.
    (10)

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