Considering the first thing they started cutting from were dungeon and the last thing they started cutting from were raids, I'd say it isn't that different.6. Catering to a loud minority of the playerbase. Ion was right about one thing, they were making changes and putting in systems that people wanted. What he failed to say is it was for a very small minority of hardcore raiders that did not care what impact those changes had on the majority playerbase which at the time were Midcore casual. Yoshida does make changes.....but for the larger demographic of the playerbase, the hardcore raiders might not enjoy those changes, but they are the loud minority and we've already seen what changing a game on their whims does, so would rather not go down that road again.
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