FFXIV isn't even remotely the same game as WoW I really wish people would stop comparing them so much and looking at what WoW did wrong ( or right ).
They already tried making FFXIV more of a WoW style MMO back in ARR and they intentionally strayed away from that with every expansion.
FFXIV is just its own thing now.
A lot of the issues FFXIV has are issues that don't exist in WoW because the content doesn't even exist altogether, the same can be said the other way around too.
And quite frankly a lot of the issues are also MMO issues not FFXIV issues like Job balance in PvP.
Please tell me what MMO has balanced PvP, you can't because they don't actually exist.
I really don't see others being told to quit when they're giving feedback like an actual adult, what I am seeing is people getting exhausted by the needlessly excessive levels of negativity, toxicity and immaturity.
People that are just voicing concerns in a calm and reasonable manner I don't think are being told that, these issues aren't exactly unknown and controversial.
At some point tho it becomes extremely frustrating to have to listen to the same narrative that because the housing system has issues the game is dying which is just complete and utter bs.
With the housing thing you had people demanding for heads to roll and being armchair programmers, when they ended up being totally wrong about what the issue was they never admitted to their mistake.
They just kept going.
I think that the devs also agree with a lot of the feedback and know that the issues exist but they're not omnipotent a lot of it is simply out of their hands they can't just press a button and suddenly everything is solved.
Even with the whole Viera and Hrothgar hat situation there are issues they have to deal with that modders don't server side and they're working on a crap ton of things at the same time, officially implementing something and modding something aren't the same thing.
People also have a tendency to hyperfocus on everything that's wrong and give no credit to what is good and it becomes exhausting, I imagine especially for the devs.
It's like a discussion I saw earlier about DNC and why people aren't talking about them on the forums and it's because there really isn't much if anything to complain about with DNC while other Jobs have at least some minor quality of life issue that people can go ballistic and rant about for months on end.
People don't talk about how much better the voice acting, animation and directing ( camera work etc ) has gotten, instead you get people talking about how doom is upon us because they didn't like the time travel angle.
Or about how incredible the new Ultimate is, sure it's for a smaller part of the community not everyone will do that but the same can be said about housing.
Or about how awesome RPR is, people have already forgotten the hype and how well-designed they said it was and how well-received it was.
Even tho RPR is actually quite simple and more in line with what they're doing with the Jobs currently.
I don't like simplification of Jobs but it feels like double-speak to me.
People want one thing today then complain about it tomorrow.
Tbh as much as I personally dislike it, simplification of Jobs probably is a positive as far as playerbase size goes.
Most people don't want super complex Jobs I think that's the sad truth.
You just made the argument that it was bad because it was bad for you.
Why is your personal negative opinion valid and makes the game bad but it's not valid for other people to say that it was good because they enjoyed it?
Even in regards to bugs, while that indeed sucks for people who had the issue.
Have you ever played another game ever?
Bugs will happen in every game, but all things considered we've been extremely lucky and fortunate with it.
But again, something negative happens and people HYPER focus on it and takes it to 11 and acts like it's literally the worstestest thingie ever happen.
If the existence of bugs makes a game bad then there exists no good games.