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  1. #51
    Player
    Saraide's Avatar
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    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Adamantini View Post
    snip
    It really does feel like at some point you lost the story and just refused to pay any attention afterwards. Lets try to TLDR through some of those questions atleast. Zodiark is a god created to fix the celestial aetherflow, effectively creating an aether shield to ward off the dynamis bombarding etherys. Afterwards they tried to sacrifice even more people to recreate their perfect utopia. Hydaelyn sundered him (and the world) which made him very weak. That allowed her to magically imprison him in the moon.
    Hythlodaeus had already sacrificed his soul to Zodiark, she couldnt have saved him. While emet selch got away from the sundering on his own. The blue meteion is the one that didnt personally get corrupted by despair, the network just took over and drowned her out. When the network is destabilizing she can make her voice heard again but not for long. Ultimately the network's despair is defeated and she can fall silent. Why would she be mentioned again?
    The person turning in the foundation is the blasphemy in the caster role story, I take it you just havent done that quest line.
    Leaving Emet-Selch, Lahabrea and Elidibus unsundered is in parts time travel weirdness, they always needed to be there for the story to play out like this but who is to say that hydaelyn even had an oppurtunity to sunder them. There is nothing inherently stopping from the story playing out in a way that doesnt include ascians or rejoinings. My interpretation is that she never had the chance to sunder them and therefore we always would have had to deal with them.
    Emet-Selch probably liked Venat (in his own cranky way) but her betraying the convocation put them in direct opposition.

    Hydaelyn wanted us to find out the pieces of the puzzle for ourselves so that we would have the clarity and resolve to face despair itself. So that we would fight for ourselves and not just because someone told us to. Borrowed convictions crumbles easier in the face of overwhelming despair. Meteion also wasnt really relevant as long as zodiark was still alive.

    "Hear, song of creations end. Feel, the sorrow of hope's demise. Think, and find your way in the darkness." It's a response and preperation for meteion when she says "I wish to hear your words, share your feelings, know your thoughts". We wont defeat her by power alone, we need to conclude her mission with atleast one hopeful planet.

    Y'shtola never died, she used crack teleport magic twice, got heavily injured by zenos once and terraformed the path with her soul like the rest of the scions in ultima thule. Was she close to dying multiple times? yea sure

    I am not surprised you didnt care for moenbryda's parents, you clearly didnt care for the story in general at that point. It is an important step for urianger tho. There's also a side quest about papalymo's dad. Those people still exist and telling the parents of your former comrades of their death shouldnt be a light hearted scene.
    The lopporits only make sense if they are cute and approachable. They are supposed to welcome the people onto their new home on the moon, do you want the housekeepers to look approachable or do you want them to look like behemoths? At this point I get the impression you want the story to be bad to have excuse for not paying attention. You're just taking story points and ask 'why do they make sense, i dont want them to'.
    (10)

  2. #52
    Player
    Theox's Avatar
    Join Date
    Dec 2021
    Posts
    221
    Character
    Theodore Xeon
    World
    Spriggan
    Main Class
    Astrologian Lv 90
    You know the story in a game is bad when people have to explain in paragraphs why its good lol
    (20)

  3. #53
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Theox View Post
    You know the story in a game is bad when people have to explain in paragraphs why its good lol
    What kind of silly comment is that? I just answered questions someone had. How is that explaining why its good?
    (12)

  4. #54
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Saraide View Post
    I meant that in a way that a sexual harassment lawsuit is not the tipping point for a frustratingly high number of gamers. They dont give a shit about that. You only need to look to sony's current behavior to see that the majority of people dont give a shit about that because that's who sony is trying to cater to at the moment.
    Agreed. Willing to bet more than half the things in my house are made with Chinese child slave labor. Not going to bat an eye at a videogame company getting handsy with the female staff. I quit WoW because they ruined what I enjoyed in it beyond repair.
    (3)

  5. #55
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    78
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 90
    I just love how every times someone says that EW story is bad always asks questions about things that were clearly answered in the MSQ, or asks about things that make no sense.
    How can someone ask what is Zordiark or if it is good or bad after EW ?
    Why people ask for the reason that pushed Venat to redo a self generating time travel loop when she remember that it had to be this way and she knows that nobody from the ancient is able to beat Meteion ?
    People who are disappointed that the final boss was an unknown menace, as if it could be possible to be the opposite when we beat all the others menaces ?
    And Meteion is a fucking good final bosses because she absords the despair in the whole universe and she have the ability to manipulate dynamis which is driven by emotion... Like what could have been more menacing ?

    There is far more serious problems in the games before complaining because you didn't understand the story... Like, who the fuck choose the music for the final trials and his EX version ? That's a problem, it's completely out of subject and breaks the emotions of the moments. And the complete lacks of investment in making EX3, making it an economic version of the normal one.
    Yeah, the jobs states is concerning but at least all DPS still have identity, tanks and especially healer are more concerning, next expansions may be scary for them...
    And people that got stuck with bug for a months, yeah, that's annoying but it's not easy to see at first, cause not everyone will have it...
    (1)
    Last edited by Kazelus; 06-02-2022 at 11:09 PM.

  6. #56
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Valkyrie_Lenneth View Post
    A lot of feedback isn't constructive tho, and trends towards dev bashing and "just make it better"
    A lot of it might not be but there's no reason to give the feedback that is constructive the same harsh treatment.
    (3)

  7. #57
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    A lot of feedback isn't constructive tho, and trends towards dev bashing and "just make it better"
    Though to be fair, it isn't really our job. I see a lot of people say "You need to provide constructive criticism!" No. I really don't. The playerbase can express discontent and it's up to, wild position I know, the project manager to gauge and figure out where the sore spots are that causes lashbacks so they can construct a plan to alleviate them. Yes, constructive criticism is helpful, but not mandatory and far from expected from it's community. I'm not here to create a thesis on what's wrong with the game. I'm here to play it. And if the game is becoming unfun because of decision made the by the devs, it's their job to figure out and reevaluate these decisions, not mine to offer a ten step plan to happy good time success.
    (14)

  8. #58
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by BrokentoothMarch View Post
    Though to be fair, it isn't really our job. I see a lot of people say "You need to provide constructive criticism!" No. I really don't. The playerbase can express discontent and it's up to, wild position I know, the project manager to gauge and figure out where the sore spots are that causes lashbacks so they can construct a plan to alleviate them. Yes, constructive criticism is helpful, but not mandatory and far from expected from it's community. I'm not here to create a thesis on what's wrong with the game. I'm here to play it. And if the game is becoming unfun because of decision made the by the devs, it's their job to figure out and reevaluate these decisions, not mine to offer a ten step plan to happy good time success.
    OK, but they make changes based on said feedback, and a lot of people will come back here and complain about how that "wasn't what they meant"


    So if you are going to do that.... Well, it's kind of on you lol.


    "I hate this". And "this is why I hate this and what I would prefer" are two very different statements. One is useful and one is not. You don't have to right a dissertation.... A paragraph is enough generally lol....
    (4)

  9. #59
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rolder50 View Post
    snip
    It was never really about the "over-simplification" as someone who was there through the age of Welfare Epics I can tell you that is untrue.

    It also stands to reason that while Cata was a bad expansion, MoP by comparison was not and in fact it was incredibly well received.

    It's what came after that killed WoW:

    1. Extreme oversimplification. There's oversimplification (Welfare epics, cutting bloat) and there's what WoW did, they cut far too hard far too fast and left all the classes feeling like a hollow shell of their former selves, Devs finally admitted they overcooked it and started putting some things back.

    2. Endless boring grind as a requirement to participate in endgame content. This right here, this has been an issue that recurs every expansion, it has pretty much killed the majority of the raiding scene over there with the exception of those that absolutely no life it.

    3. Rehashing the same story beats. Garrosh was the last interesting villain. They have no idea how to make a compelling villain despite having a whole team of writers.

    4. Stubborn refusal to admit they got it wrong. See YoshiPs quick statement about Job PvP balance after they got it wrong compared to Ions takes several months of doubling down before finally admitting it's wrong. There's an argument that the XIV devs are absolutely getting it wrong with housing and I'm absolutely on the side that they are getting that wrong with a few other irritants (overdrawn lockout phases, repeated content dropping too late in a patch cycle, etc) but they aren't in game system issues that affect every little thing you do, like they were in WoW

    5. Being rude toward the paying customer. I can't name one instance where YoshiP has ever been rude toward the subscriber base, I can name dozens where Ion and the other WoW devs have been outright hostile toward theirs. They fostered a very abusive relationship toward their customers and that was always going to end badly for them.

    6. Catering to a loud minority of the playerbase. Ion was right about one thing, they were making changes and putting in systems that people wanted. What he failed to say is it was for a very small minority of hardcore raiders that did not care what impact those changes had on the majority playerbase which at the time were Midcore casual. Yoshida does make changes.....but for the larger demographic of the playerbase, the hardcore raiders might not enjoy those changes, but they are the loud minority and we've already seen what changing a game on their whims does, so would rather not go down that road again.

    7. Public exposure of toxic workplace culture. We all know this had an impact and will continue to do so for years to come, this was the straw that broke the camels back for many and most will never touch another Blizzard product again.

    I could keep going, but that covers most I think.
    (5)

  10. #60
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Valkyrie_Lenneth View Post
    OK, but they make changes based on said feedback, and a lot of people will come back here and complain about how that "wasn't what they meant"


    So if you are going to do that.... Well, it's kind of on you lol.


    "I hate this". And "this is why I hate this and what I would prefer" are two very different statements. One is useful and one is not. You don't have to right a dissertation.... A paragraph is enough generally lol....
    Being constructive has done nothing for healers for 6 years but keep bending over backwards and making excuses for them i guess. Hrothgar players were patient and constructive for 3 years and look what happened. They get laughed at by Yoshi P.
    (12)

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