Honestly I hope they respond like the wow devs did. After finally ditching the “we devs know best” ideology they went back to their roots. And as a Rogue, I am all about that sh*t. Blizzard was known for taking other ideas and adding a twist to them and adding more polish (warcraft hero units in an RTS, WoW standing on everquest shoulders, hearthstone with set mana gain per turn vs MTG land troubles, etc…) results may vary but it's where they’ve had their biggest successes (also they steal from themselves a lot. Look at the cross-pollination of abilities and features between HoTS, Overwatch, WoW, and Diablo). So they looked at what everyone else was doing and said “f-it that looks good, How to make it work for us.” Professions? Everyone loves FFXIVs more involved professions, let's give ours more depth and add a commission board. Mounts? Guilds Wars 2 has a shiny flying system people swoon over. Let's try that out for an expac (I highly suspect they will expand on the system if it's popular). Also talent trees but that’s just a root and tree joke and i’m not a druid (a job FFXIV could add if they tried. They certainly steal enough form the norse and celts it wouldn’t be hard)
Intellectual larceny at its finest. There should be no shame in looking at a good idea and saying “That works, I should try and use it.” blah blah copyright blah blah intellectual property… BS. Obviously things don’t translate 1 to 1 from other systems, make it your own like the teachers said. If you can avoid plagiarism for a school essay you can avoid it when making a game.
The FFXIV devs should look at other games and go “Oh, people like when jobs have more differences than a coat of paint.” “Oh, maybe healers can take more ‘stress’ than we give them credit for.” “oh, that company hired a bunch of people to make more content in areas they are lacking? Maybe we should hire more people to shore up our weaknesses.” etc…


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