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  1. #1
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100

    14' s hunt for new jobs may be overlooking a simple solution.

    I recently read an article that spoke of the development team's difficulty in creating new jobs for new experiences and a thought occurred to me.

    I've played the game since ARR, back when you had to develop two classes to a certain level to become a hero class. The base classes got a lot more attention then. They were more than simple a hurdle you had to pass before you got to the "real" class.

    What if, rather than wracking their brains for new classes that they can squeeze in, they once again focused on those base classes. They could potentially add MANY new classes at once simply by adding more to classes that have long since existed.

    Imagine a lv 90 Marauder. Kind of like a fighter in D&D vs a barbarian. It could even be a dps class instead of a tank, yet use all the same gear.

    What base class would you play?
    (5)
    Your boos mean nothing! I've seen what makes you people cheer. -Rick Sanchez

  2. #2
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    They would rather just get rid of base classes if they could but it's too ingrained into the system to take out now.
    (7)

  3. #3
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,238
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Unfortunately devs kinda hate the base classes, its just far easier for them to work on the job from the get go rather than working a class into the job. Also, kind of a big one, they really really dont want jobs being too esthetically similar and definitely dont want jobs sharing weapons, which is why theyre more likely to make an original job rather than use more of the classic FF jobs.
    (1)

  4. #4
    Player
    ZeraSkiratea's Avatar
    Join Date
    Sep 2021
    Location
    Gridania
    Posts
    80
    Character
    Zera Skiratea
    World
    Louisoix
    Main Class
    Paladin Lv 90
    they specificaly dont WANT to have more "splitting classes" like Scholar and Summoner, as its a nightmare to work with.
    (2)

  5. #5
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,507
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by ZeraSkiratea View Post
    they specificaly dont WANT to have more "splitting classes" like Scholar and Summoner, as its a nightmare to work with.

    See this seems weird in context of the current game. They could have just broke sch off and made it job stone only like the new ones. Once they had a system in place that didn't require a starting class, it made the most sense. It would have been making a semi new job with probably a huge chunk of the work done.
    (0)

  6. #6
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Moonlite View Post
    See this seems weird in context of the current game. They could have just broke sch off and made it job stone only like the new ones. Once they had a system in place that didn't require a starting class, it made the most sense. It would have been making a semi new job with probably a huge chunk of the work done.
    It's probably some spaghetti code issue. The exp for SCH and SMN are linked through ACN and breaking that link is probably more complicated than it appears from our perspective.

    Quote Originally Posted by Moonlite View Post
    Since they did the xp stat squish thing. I would think it would have to work where they are doing long maintenance. And old SCH is completely deleted and then uploaded as new SCH. But prob isn't worth the actual effort.
    Maybe, but that also carries the very real risk of losing players data on who is currently a SCH/SMN/ACN. Also any achievements tied to the jobs may also have to be reworked as well.
    (1)
    Last edited by Xirean; 06-01-2022 at 12:54 PM.

  7. #7
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,507
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Xirean View Post
    It's probably some spaghetti code issue. The exp for SCH and SMN are linked through ACN and breaking that link is probably more complicated than it appears from our perspective.

    Since they did the xp stat squish thing. I would think it would have to work where they are doing long maintenance. And old SCH is completely deleted and then uploaded as new SCH. But prob isn't worth the actual effort.
    (0)

  8. #8
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Considering just how much Summoner and Scholar have been separated every expansion since they were made, I don't see this system making any sort of return. At this point the only reason I think they don't completely delete base classes is because of retainers.
    (2)

  9. #9
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    It would be neat if each job had a "DPS" version and a Healer/Tank version, but as others have said, they hate the fact that SCH/SMN are a split job and said that if they were going to do anything with the base classes, it would be removing them. They're a little too difficult though.

    I wouldn't expect it.

    Honestly, I've seen the quote being thrown around about "needing" to make new jobs, but I haven't seen the context behind it. There are a TON of both named Jobs that are not in the game and can be added (e.g. Rune Knight/Fencer, Chemist, Gambler, Gunner, etc), some jobs that have been hinted at in game that we haven't really seen (e.g. Geomancer), and even FF characters that don't have named jobs that they can use (like they did with Gunbreaker).

    Even so, there's plenty of lore in FFXIV and I'm sure that they can come up with some really good originals.
    (2)

  10. #10
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    YoshiP: We have to start inventing more new jobs at this rate!
    Beastmaster:
    Puppetmaster:
    Corsair:
    Chemist:
    Geomancer:
    Arithmetician:
    Templar:
    Mystic Knight:
    (6)

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