Just abandon your FCs to see a miniscule increase in profit after like what.. 3-6months? lol
Just abandon your FCs to see a miniscule increase in profit after like what.. 3-6months? lol
The last thing we need is more solo FCs. There are plenty of options out there with groups of like-minded people and you don't have to lock yourself into the subscription by becoming a home owner. Thinking of my own FC, things are pretty chill and there's seldom a need to use the workshop or run the voyages. If you want to make gil, the easier route is to simply adventure. Playing the MB game sucks with all the undercutting that goes on.
Oh you mean the most lucrative items in the game aka rare minions and furnishings that make money and are the entire point of being a crafter? Yeah no, as a level 90 weaver, most the rare shit we make (excluding the few sets of clothes that everyone wears) is related to furnishing aka plushies or minions and guess what a lot of the rare mats for them come from? Housing, and maps. Hell, carpenter is basically THE furnishing and housing class.There is very little materials that you can only get from gardens and even less that you can only get from subs/airships - and in both cases the mats are mainly used for furniture, with some being used for minions. They're absolutly not needed for most crafts and thus not really needed for crafters.
Can they make you a pretty penny? Yeah, sometimes, sure. But they also take a certain amount of investment - building the vessels, maintaining them... that requires upfront crafts. The garden also needs constant maintaince - if you forget to water your (rare) crops daily (or cant water them daily), they'll simply die.
I'm not quite sure what your agenda is here and I wouldnt flat out say that this is bad advice, but its advice that is at least inaccurate and doesnt represent the actual facts - which are: You can craft about 99% of all items in the game without mats that can only bet gotten through housing in some way.
You don't know true joy till you grow you some glaze nuts and find that the nuts don't give seeds so you have to repeat the month long process of growing them again to harvest like 4-5 of them. That's why they and Thav onions cost so much. We put a lot of work into growing em.No, I'm not wrong about not needing a garden to be an omni-crafter.
I don't craft solely to make gil; why would anyone, when gil flows so readily to anyone who is active?
I have more gil than I know what to do with anyway, even after spending literally millions of gil on rare mats to craft glam items (e.g. a varsity skirt and a boulevardier's ruffled shirt for my fem roe). Glam items for myself and as gifts for friends, not for resale.
I craft and gather partly for convenience, but mainly for the same reason I do anything else in FFXIV: because I simply enjoy it. After all, it's just a game, and enjoying it should be the main reason you play.
Isnt it DOH and DOL are simply WOL additional talent? We do that stuff simply because of hobby or simply wanting to help someone and it appears that WOL has the talent for all of them
You've made a lot of ignorant posts in the past several weeks but I think this one has the others beat by a wide margin.I see lots of crafter/gatherers in the city states and I am asking you to form new FC's and get houses. To be a proper crafter/gatherers you need access to all the mats that can be gathered. You need a garden and you need airships and submarines you cannot call yourself an Omni-crafter if you don't have a house and a garden. You give the FC more credits than they need and you can make your own FC credits without any help I know I've done it and my FC is level 23 in the 6 months I've had the FC formed 1/29/22.
Omnicrafting has nothing to do with owning a house and gardening. It simply means someone has taken the time to level all the crafting classes.
I never lack for access to any crafting materials I need. The marketboard exists for a reason.
You don't need airships or submersibles to craft.
Generating FC Company Credits is pointless once you reach a certain point because they're generated faster than they're used and the leftovers aren't especially good for making gil because too many FCs are likewise using them in the same few ways available to make gil off them.
FC Rank past 15 is currently pointless as it offers no additional entitlements worth having. Run out of FC actions? It just takes a moment to go to the GC and buy more. Having more inactive actions isn't worth the bother.
[side question: why did SE increase Rank to 30 when they haven't bothered to add new entitlements past Rank 20?]
No, the other poster was perfectly accurate in what they stated. Someone can be an omnicrafter without having access to the items obtained through crossbreeding. Most omnicrafters focus on making gear and none of what is unique to crossbreeding is used to make gear.
Just because someone bypasses certain ways to make gil in favor of pursuing other opportunities does not mean they're not an omnicrafter.
Have nothing to do with crafting.
I don't need to grow Voidrake or Althyk Lavender as everything available at Curious Crop exchange is available through other means - gathering, vendors, treasure maps, marketboard.
Voidrake and Althyk Lavender provide a measure of convenience if you need one of the materials that can be purchased on short notice but growing them is not mandatory.
Why on earth would I worry about getting Potter's Stone? Demand for Faerie Chandeliers is low. If I really wanted to make one, then I'd buy the Potter's Stone cheap off the MB. There's plenty there because few people buy the Chandeliers.
Who says I or others want to make exteriors? To me, using the Fabrication Station isn't crafting, it's a separate form of content. You might effectively need to be an omnicrafter to use the Fabrication Station efficiently; you don't need to be using a Fabrication Station to be an omnicrafter.how can you make exteriors without a workshop? exteriors at this time garner 10's of millions of gil so your wrong again and again and again. I not advocating the breakage of any FC but I am asking crafter/gatherers to chose themselves over anything for the future of your craft
Get over yourself. You don't get to dictate how others choose to play the game.
You can see a profit off a garden patch almost immediately.
It's the workshop that takes time to turn a profit.
Last edited by Jojoya; 06-01-2022 at 03:32 PM.
My spouse and I grow our own Thav onions. We're intimately familiar with why they cost so much.You don't know true joy till you grow you some glaze nuts and find that the nuts don't give seeds so you have to repeat the month long process of growing them again to harvest like 4-5 of them. That's why they and Thav onions cost so much. We put a lot of work into growing em.
The entire point of you being a crafter, maybe. But its not why I'm one.
That said, being able to craft my own glam items for way less than the market price for them is pretty enjoyable. And painfully easy, for those of us who remember crafting from back in the ARR days, when progress steps could fail ...
Specifically as a weaver most of the rare materials come from treasure maps, not from housing - actually, I think that only jute and glacenuts that have been in the game for ages and are not that rare/expensive anymore as they sued to be (at least on my server) are of any use to weaver and even then only for a few minions.Oh you mean the most lucrative items in the game aka rare minions and furnishings that make money and are the entire point of being a crafter? Yeah no, as a level 90 weaver, most the rare shit we make (excluding the few sets of clothes that everyone wears) is related to furnishing aka plushies or minions and guess what a lot of the rare mats for them come from? Housing, and maps. Hell, carpenter is basically THE furnishing and housing class.
When it comes to furniture: It might sell for quite a bit, but because housing is so limited, you have a rather small customer base. I'm not saying that you cant make money through housing, but if I were to give anyone money making advice, I would certainly not recommend furniture and/or relying on random drops.
On top of that: while the new minions and similar things from voyages sell for a lot during the first week or two, the prices usually drop a lot after that. I'm stuffing our FC-chest with meerkats and silver dashers right now, because they dont even seem worth selling (and we're focussing on getting everyone in the FC one before we make money out of them anyways).
I'd say of all the markets the "rare drop one" is one thats most unstable - specially since we dont get frequent updates to voyages. So you might be able to make some side-gil for a month or so and after that you might really wonder if sending the vessels out again is still worth it. I know the big numbers look tempting, but in the long run, crafting gear (even leveling gear!) is probably much more stable.
...and yeah, make sure not to lump housing and treasure maps together - while both involve lots of luck to get the rare drops, maps are actually available to everyone.
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