Quote Originally Posted by RyuuZero View Post
that is why SE also could bring Back DPS Stances, if you have enough Enmity Build Up you could switch to DPS Stance and burst the Boss alongside your fellow DPS, that's how I did back in the day, it felt good and it worked.
"DPS stance" was, for all but PLD (who was uniquely taxed by a 2-GCD cost to "stance-dance" and therefore especially avoided using tank stance at all and just had the other tank pull), just a matter of canceling your Tank stance and... doing what you were already doing. Once you left tank stance, you didn't go back unless you were, well, bad (especially, at judging your required opening enmity margin).

There have never particularly been separate stances in this game. The closest we got to any meaningful sort of "stance-dancing" was early-Stormblood Warrior, and it got gutted right quick. You just lost a GCD of throughput to put your tank stance on, and 20+% of the throughput of each GCD until you dropped it back off. That was the whole of "stance-dancing".

Don't get me wrong; I like stance-dancing in games that have it and have made something interesting of it. XIV just hasn't ever been one of those games.