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  1. #51
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    I'd imagine it'd be a combination of FFT with some FF7 Remaster like flare, but that might be stepping to much on the coat tails of the latter, having a job directly inspired by their most popular game to date. Yes I am aware Gunbreaker borrows heavily from Squall's Gunsword Style. to be honest, if it had to exist, I'd almost suggest it be a charging burst DPS job, and by charging I mean long casting times in its burst mode much like a wizard, and weaker but limit gauge(burst) recharging stance/style also like wizard's ice mode. You'd build up one level of limit per building stance skill used and attacks would cast faster in this stance, but when you did switch to Limit Breaker stance, you'd have longer cast times but the damage would be well worth it, not to mention you'd have a bit of damage reduction so that the long cast times have a trade off in that you're a mini tank, able to shrug off 20% of damage taken while charging an attack in Limit Breaker stance.
    (0)

  2. #52
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Selvokaz View Post
    I'd imagine it'd be a combination of FFT with some FF7 Remaster like flare, but that might be stepping to much on the coat tails of the latter, having a job directly inspired by their most popular game to date. Yes I am aware Gunbreaker borrows heavily from Squall's Gunsword Style. to be honest, if it had to exist, I'd almost suggest it be a charging burst DPS job, and by charging I mean long casting times in its burst mode much like a wizard, and weaker but limit gauge(burst) recharging stance/style also like wizard's ice mode. You'd build up one level of limit per building stance skill used and attacks would cast faster in this stance, but when you did switch to Limit Breaker stance, you'd have longer cast times but the damage would be well worth it, not to mention you'd have a bit of damage reduction so that the long cast times have a trade off in that you're a mini tank, able to shrug off 20% of damage taken while charging an attack in Limit Breaker stance.
    Gunbreaker is more than just Squall. They took elements from Lightning and Seifer as well but this is common for each job in FF14 as the game moves forward since each Job is slowly getting skills from other FF characters.

    Though the development team can get creative as well to bring back existing FF jobs as seen with how they revived the FFXI Scythe Dark Knight into the Reaper.

    Jobs such as Corsair from FFXI has potential to return in FF14 if they can get creative. Corsair, as a example, can start exploring the classic fantasy weapon theme for Pirate jobs being the Sword and Gun combo combat style while still maintaining their iconic combat style in FF11 with their guns and gambler job skills but with the addition of sword combat into their fighting style.

    Of course they can completely revamp the job or make it unique leaving only the name just like Astrologian and Sage.
    (1)
    Last edited by EdwinLi; 06-05-2022 at 03:07 PM.

  3. #53
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by EdwinLi View Post
    It is very much possible to make a full Noctis job already due to Noctis gameplay in his Armiger Unleashed Mode.

    https://www.youtube.com/watch?v=RH2dC4EStU8
    Which reminds me of something.... The " Kingsglaive " as a job xD ... then again the weapon choices of Nyx Ulric and the Kingsglaive would also not really be that new to what we already have in FFXIV
    (0)

  4. #54
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by CelestiCer View Post
    Which reminds me of something.... The " Kingsglaive " as a job xD ... then again the weapon choices of Nyx Ulric and the Kingsglaive would also not really be that new to what we already have in FFXIV
    Well as explained in both FF15 and Dissidia Opera Omnia, the Kingsglaive and Noctis's buddies are actully using weapons that is stored in the Armiger that Noctis and his father has. This means all their combat style is still part of Noctis and his father's combat style since they can use their weapons as well and use their fighting style which adds more potential skill to the Weapon Master style Job that Noctis combat is based on.

    In a more literal sense, the sword, staff, greatsword, dagger, gun, bow, and etc will not be the Main Weapon of a Noctis Job. It will literally be the Armiger itself being the Main Weapon since all these other weapons are just the stuff stored up in the Armiger. Thus the focus on a combat style where our character will constantly switch his/her weapons for each attack to perform different combos, cooldown skills, and off-cooldown skills by teleporting these weapons in and out of the Armiger.

    Then in the Job mechanic mode when he/she use Armiger Unleashed, they go full power mode to unleash the full power of sending out all the weapons stored in the Armiger while still being able to perform normal abilites with a additional effect from unleashing the Armiger within the Armiger Unleashed duration.
    (0)
    Last edited by EdwinLi; 06-05-2022 at 11:52 PM.

  5. #55
    Player
    Bloodthrone's Avatar
    Join Date
    Feb 2022
    Posts
    84
    Character
    Azrael Bloodthrone
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wayfinder3 View Post
    I think we deserve a Giant hammer based job, one thats slower on the tempo side but does alot of damage like BLM. So less OGCD spam like the other jobs are but are hitting with gcds that are like Massive from a potency perspective. Imagine taking a god strike and hitting your opponent for like 4000 potency
    To be honest I'm not a big fan of Hammers and while yes we should have em I just think is would fit better as a debuff tank and give the tanks a new approach.
    (0)

  6. #56
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,826
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CelestiCer View Post
    Which reminds me of something.... The " Kingsglaive " as a job xD ... then again the weapon choices of Nyx Ulric and the Kingsglaive would also not really be that new to what we already have in FFXIV
    Honestly, the "Kingsglaive" approach seems to just be if we went back to the job-less design paradigm and gave particular weapons interesting abilities. The "Kingsglaive" are mostly pretty unspecialized. They're slightly high-Dexterity infantry with a couple of basic elements' access (primarily fire and lightning).

    The sorcerers in the backline (Crow, etc.) are about as close as they get to specialization, but I'm not sure they were even Kingsglaive, so much as a separate-but-supporting combined arms unit (and they're stuff was still pretty basic wind, lightning, and fire conjury through circle/team-casting).

    They Kingsglaive made interesting far more through aesthetic, tactics, and armaments (especially the Warp Knives) than through their power sets. Such depends more on a good glamour and interesting combat scenarios than job design.
    (1)

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