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  1. #1
    Player
    M_Red's Avatar
    Join Date
    Aug 2021
    Posts
    30
    Character
    Hasoe Ashen
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    To be fair, OP has a point. I was shocked to see the Dark Knight, a great sword user, was a tank class, same with the Gunzerker. I do get that there are many DPS classes already, but it just seems more logical that the great sword using class would be DPS rather than tank.

    Maybe they will address that someday and have another class use great swords yet are DPS? I think two magic dps classes uses the books as well, right? Or am I wrong with that?
    (1)

  2. #2
    Player
    M_Red's Avatar
    Join Date
    Aug 2021
    Posts
    30
    Character
    Hasoe Ashen
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by CKNovel View Post
    In fact, we lack a double sword job, which is kinda surprising in a Final Fantasy game.
    But so far we have: Sword&Shield, Greatsword, Japanese Sword, Magic sword, Explosive sword.

    Recently I've seen a surge of players wishing for a whip based job after Yoshida mentionned "New jobs never played in the franchise before".
    Considering the slow removal of pets, Beastmaster based on pets is a no go. They could as well pick a job inspired by Castlevania and build a sort of "Hunter" from it.
    I think Ninja would count as the double sword using class, although it depends on the weapon you’re using. Some are knives and others are like short swords. Still, seeing two full on swords be used for a class would be pretty cool.

    A whip using class would be interesting for sure! Though I have no idea how that would be played. Maybe similar to Monk with rapid attacks? Maybe even with DoT attacks that all stack up on one another as the fight continues.
    (1)

  3. #3
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by M_Red View Post
    A whip using class would be interesting for sure! Though I have no idea how that would be played.
    Instead of a whip exactly, how about a kusarigama or dual "chainblades" a la Dauntless? As for playstyle for that weapontype, I'd like to see something that mixes melee with ranged, kinda like DNC with old Flourish, but as part of the core rotation instead of just for a single cooldown.
    (0)

  4. #4
    Player
    FrogBiscuit's Avatar
    Join Date
    Apr 2022
    Posts
    79
    Character
    Frog Biscuit
    World
    Excalibur
    Main Class
    Samurai Lv 90
    I dunno. I am certainly not against a Great Sword DPS, but for the same reason everyone else has stated, the game already struggles with role identity... not to mention the game was designed specifically to have class weapons represent that identity.

    I guess what I am saying is there is no written rule against it, I certainly wouldn't be critical of the addition, and if they were creative with their design, it certainly could work...

    But at the very same time, I strongly doubt SE would ever go that direction unless they were truly out of ideas...



    Personally, I have been waiting and hoping for Gambler. Not only would the concept allow for them to go in any kind of direction, but they have past history with Setzer and other gamblers in their games. The gold saucer and Manderville's give the class a great foundation. Dice rolls, slots, and more.

    I think it would be great fun and a awesome idea... But considering the very concept of the class and personally I would think it would be about 'chance', that would be directly opposite of recent 6.1 game design choices in removing variance and rng out of class game play, and maybe not pan out.

    Certainly not a greatsword user either...

    Though I suppose gambler could use a whip. Dice may be too simplistic and not ideal for weapon design, and a deck of cards shares the same problem, plus gets close in theme to astrologian, even if completely different type of cards.


    For another greatsword user that is specifically dps, I think the idea (that others have touched on here) that would be the best, would be a berserker type of class, or something like Noctis does in FFXV, where the weapon type is actually 'multiple weapon' types. A greatsword just being one of them. A berserker could just sort of pull out desired weapon per move of the moment, almost like a weapon collector/Gilgamesh style warrior... Or more mystic/sci-fi like Noctis did with drawing them straight out of the air.

    I fully admit to maybe enjoying a pure greatsword dps more... But I think it more likely SE introduce a greatsword dps through an idea like the above, rather then just plop in a 'SOLDIER' like pure greatsword dps class. There would need to be further differences from DRK then simply gothic/darker move set and doing dps rather then tanking.
    (0)

  5. #5
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Well actually, there's still one way I can think of for them to add (sort of) a greatsword DPS lol
    (0)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  6. #6
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    411
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I’d love a greatsword melee dps with crazy, sick skill abilities. Almost every mmo/mmorpg that i played, i played Greatsword xD just a fan of em
    (2)

  7. #7
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Bloodthrone View Post
    (Disclaimer: I know DRK wields a greatsword and does alot of damage for a Tank but it is not a dps "ROLE" so please keep that in mind, thank you.)

    I love Greatswords and being a dps and the fact DRK is a Tank(when it should be dps class) breaks my heart. So I would like to present some ideas for Greatsword dps classes that would fit into the game.


    1. Mystic Knight(Cloud Strife): A fighter that goes into battle by infusing their weapon and attacks with magic/elemental magic while also drawing power from their amazing strength, skill and acrobatics.

    Weapon type: Buster Sword

    Armor type: Maiming

    Ability Type: Magic/Elemental/Strength based swordsmanship


    2. Berserker: A furious warrior who swings their sword so fast and hard the very earth turns into magma as well as enemies into bloody chunks.

    Weapon type: Heavy Sword

    New Armor type: Fury

    Ability type:Burning(Magma)AOE and raw physical damage


    3. Death Blade: A Tormented warrior who uses Necromancer like abilities to summon spirits enhance their already impressive strength and physical capabilities and chill their opponents to the bone using ice based sword attacks.

    Weapon type: Grave Cutter(Greatsword)

    New Armor type: Fury

    Ability type: Ice, Physical,enhancement and DOT


    So these are the ideas I have and I look forward to your feed back as well as your ideas for new classes you come up with!
    I think we deserve a Giant hammer based job, one thats slower on the tempo side but does alot of damage like BLM. So less OGCD spam like the other jobs are but are hitting with gcds that are like Massive from a potency perspective. Imagine taking a god strike and hitting your opponent for like 4000 potency
    (0)
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora

  8. #8
    Player
    Bloodthrone's Avatar
    Join Date
    Feb 2022
    Posts
    84
    Character
    Azrael Bloodthrone
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wayfinder3 View Post
    I think we deserve a Giant hammer based job, one thats slower on the tempo side but does alot of damage like BLM. So less OGCD spam like the other jobs are but are hitting with gcds that are like Massive from a potency perspective. Imagine taking a god strike and hitting your opponent for like 4000 potency
    To be honest I'm not a big fan of Hammers and while yes we should have em I just think is would fit better as a debuff tank and give the tanks a new approach.
    (0)

  9. #9
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    of all the sword types to add, another greatsword does not seem likely.

    even if they added a SOLDIER job, it would probably lean towards a bodyguard archetype (since thats basically how zack and cloud saw themselves in relation to aerith) and end up as another tank.
    (1)

  10. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lihtleita View Post
    of all the sword types to add, another greatsword does not seem likely.

    even if they added a SOLDIER job, it would probably lean towards a bodyguard archetype (since thats basically how zack and cloud saw themselves in relation to aerith) and end up as another tank.
    Well a Sword Tank Job is literally the embodiment of a Hero and Villain character.

    Always being in the frontline to lead their allies or minions into battle to a point they are the very center of attention. Not to mention how stubborn they are with refusing to die no matter how many hits they take and no matter how hard that hits is.
    (0)

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