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  1. #1
    Player
    Bloodthrone's Avatar
    Join Date
    Feb 2022
    Posts
    84
    Character
    Azrael Bloodthrone
    World
    Excalibur
    Main Class
    Reaper Lv 90

    We need a Greatsword Dps Class!!!

    (Disclaimer: I know DRK wields a greatsword and does alot of damage for a Tank but it is not a dps "ROLE" so please keep that in mind, thank you.)

    I love Greatswords and being a dps and the fact DRK is a Tank(when it should be dps class) breaks my heart. So I would like to present some ideas for Greatsword dps classes that would fit into the game.


    1. Mystic Knight(Cloud Strife): A fighter that goes into battle by infusing their weapon and attacks with magic/elemental magic while also drawing power from their amazing strength, skill and acrobatics.

    Weapon type: Buster Sword

    Armor type: Maiming

    Ability Type: Magic/Elemental/Strength based swordsmanship


    2. Berserker: A furious warrior who swings their sword so fast and hard the very earth turns into magma as well as enemies into bloody chunks.

    Weapon type: Heavy Sword

    New Armor type: Fury

    Ability type:Burning(Magma)AOE and raw physical damage


    3. Death Blade: A Tormented warrior who uses Necromancer like abilities to summon spirits enhance their already impressive strength and physical capabilities and chill their opponents to the bone using ice based sword attacks.

    Weapon type: Grave Cutter(Greatsword)

    New Armor type: Fury

    Ability type: Ice, Physical,enhancement and DOT


    So these are the ideas I have and I look forward to your feed back as well as your ideas for new classes you come up with!
    (7)
    Last edited by Bloodthrone; 06-01-2022 at 01:57 AM.

  2. #2
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Anyone else play a Slayer in TERA? (Greatsword melee dps in case it wasn't obvious)

    It is/was a fantastic class - fluid movement and brutal cleaves - a combination grace and brute strength - the animations really captured a sense of momentum that lent the sword a sense of heft. I'd love something like that in FFXIV.

    For those who never played it, the gameplay hook was that the vast majority of their attacks included (forced) movement, so positioning (including distance - as a melee) and timing were pretty much always relevant.

    Might not translate well since FFXIV isn't action combat, but if they nailed the animations, might still feel good.

    https://www.youtube.com/watch?v=2KHN9PUTIGk if anyone is curious (SUPER slow-mo - recommend 2x playback and even then it's very slow, but showcases what I mean about the character having to throw their weight around to make their cuts - the follow-throughs really sell it too).
    (2)
    Last edited by cjbeagle; 05-31-2022 at 06:36 PM.

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,143
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    We have enough sword jobs. Let's get some more interesting weapons.
    (11)
    Error 3102 Club, Order of the 52nd Hour

  4. #4
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rongway View Post
    We have enough sword jobs. Let's get some more interesting weapons.
    In fact, we lack a double sword job, which is kinda surprising in a Final Fantasy game.
    But so far we have: Sword&Shield, Greatsword, Japanese Sword, Magic sword, Explosive sword.

    Recently I've seen a surge of players wishing for a whip based job after Yoshida mentionned "New jobs never played in the franchise before".
    Considering the slow removal of pets, Beastmaster based on pets is a no go. They could as well pick a job inspired by Castlevania and build a sort of "Hunter" from it.
    (0)

  5. #5
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    461
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    just play DRK as offtank.. or ask the devs to bring back DPS Stances for Tanks, thus reintroducing Stance Dancing and spice up Tank Gameplay in the long run ^^
    (5)

  6. #6
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    731
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RyuuZero View Post
    just play DRK as offtank..
    Most dungeons only have 1 tank, this is not a solution. Even changing stance to DPS here isnt, as this just increases the chance of a tank not actualy tanking and still believing they are doing whet they should do (because the feature is there).

    A seperate job would be better here. And on that, they could make it similar to summoner and scholar in which they are very similar, and even level together, but have a diffirent kit.
    (3)

  7. #7
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Seraph
    Main Class
    Samurai Lv 100
    I know Paladin's summon Confiteor, but I would not mind seeing something similar to
    " Ragnarok " from Golden Sun

    (4)

  8. #8
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    461
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CelestiCer View Post
    I know Paladin's summon Confiteor, but I would not mind seeing something similar to
    " Ragnarok " from Golden Sun

    that brings back memories^^
    (3)

  9. #9
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    461
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Most dungeons only have 1 tank, this is not a solution. Even changing stance to DPS here isnt, as this just increases the chance of a tank not actualy tanking and still believing they are doing whet they should do (because the feature is there).

    A seperate job would be better here. And on that, they could make it similar to summoner and scholar in which they are very similar, and even level together, but have a diffirent kit.
    that is why SE also could bring Back DPS Stances, if you have enough Enmity Build Up you could switch to DPS Stance and burst the Boss alongside your fellow DPS, that's how I did back in the day, it felt good and it worked.
    (0)

  10. 06-01-2022 01:46 AM

  11. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,474
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RyuuZero View Post
    that is why SE also could bring Back DPS Stances, if you have enough Enmity Build Up you could switch to DPS Stance and burst the Boss alongside your fellow DPS, that's how I did back in the day, it felt good and it worked.
    Except that a tank's DPS rotation was the same as their tanking rotation, so nothing really changed.
    (4)

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