Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33

Hybrid View

  1. #1
    Player
    ZiziT's Avatar
    Join Date
    Mar 2021
    Posts
    5
    Character
    Zizi Twelveletter
    World
    Exodus
    Main Class
    Warrior Lv 90
    Our group runs WAR/PLD and we also ran into this problem. We resolved it by having me (the WAR) use Nascent Flash on the PLD during that set of tankbusters while I use Holmgang. I believe any tank composition can work around Sheltron by using The Blackest Night/Intervention/Heart of Corundum/Nascent Flash on each other, rather than on themselves.

    I'd like to refrain from debating whether or not Sheltron and blocking should be adjusted; I just wanted to provide a possible solution in the meantime.
    (1)
    Last edited by ZiziT; 06-10-2022 at 06:46 AM. Reason: Removed incorrect details; Holmgang is not up for both Thordan and Nidhogg tethers.

  2. 06-22-2022 02:58 AM
    Reason
    Delete Message

  3. #3
    Player
    Storm-Driver's Avatar
    Join Date
    Sep 2018
    Location
    Ul'dah
    Posts
    16
    Character
    Raine Hyskari
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZiziT View Post
    Our group runs WAR/PLD and we also ran into this problem. We resolved it by having me (the WAR) use Nascent Flash on the PLD during that set of tankbusters while I use Holmgang. I believe any tank composition can work around Sheltron by using The Blackest Night/Intervention/Heart of Corundum/Nascent Flash on each other, rather than on themselves.

    I'd like to refrain from debating whether or not Sheltron and blocking should be adjusted; I just wanted to provide a possible solution in the meantime.
    My group came up with a similar solution, where we just moved around CDs so I had some more up for the tether. Thank you for the input though, and I'm glad you guys were able to find a work-around!
    (0)

  4. #4
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    314
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    I don't think you can block, dodge or parry while stunned in any MMO.
    (3)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NightHour View Post
    I don't think you can block, dodge or parry while stunned in any MMO.
    I don't think I've ever seen a steel wall collapse just because its creator was briefly distracted sometime after its creation.

    The question still just comes down to whether one skill should have two unique disadvantages without any relevant compensation elsewhere in its kit.

    The base block chance is mere sustain over time, as unreliable and thereby unlikely a source of survival at a key moment as Soul eater, and irrelevant to any discussion of active mitigation, let alone the 15-to-25s on-demands.
    (1)
    Last edited by Shurrikhan; 06-17-2022 at 12:00 PM.

  6. #6
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    802
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Why not change the text from a "100% Guaranteed Block Rate" to "Block Most attacks with 100% chance to avoid Critical Hits"

    That way the old Awareness Skill is baked in and it becomes a more useful Dungeon Cooldown with a unique effect. It wouldn't be shocking when you are stunned and unable to Block either.
    (0)

  7. #7
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,960
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NobleWinter View Post
    Why not change the text from a "100% Guaranteed Block Rate" to "Block Most attacks with 100% chance to avoid Critical Hits"

    That way the old Awareness Skill is baked in and it becomes a more useful Dungeon Cooldown with a unique effect. It wouldn't be shocking when you are stunned and unable to Block either.
    While definitely an improvement it still wouldn't solve the issue of Shelltron being flat out worse than Drk's, WAR's and GnB's equivalents when you're stunned. Now this wouldn't be a big deal in a world where all tanks had their unique stengths and weaknesses. But with the current tank design, where they all more or less have the same defensives, Paladin is the only tank with this issue.
    (0)

  8. 06-19-2022 09:51 AM

  9. #9
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    This is the main reason why jobs become progressively more homogenized over time.

    PLD has an additional passive block proc effect on top of the standard parry that no other tank has access to as part of its aesthetic. People fixate on a singular case where block doesn't work. Block gets completely removed next expansion and replaced with %DR effects on Sheltron. Players next expansion are confused over the sudden homogenization. I'm all for the 'unique strengths and weaknesses' approach, but people have to buy into that mindset first.
    (5)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    That RNG block value is unreliable over-time sustain at best, though. Why should otherwise standard active sustain (by way of mitigation or added simple eHP and healing capacity) suffer for what is most alike, functionally, to Souleater's heal (appreciable only vaguely and over time).

    "X must have a dysfunctional active mitigation tool because part of its passive/unreliable sustain is handled uniquely!" Not because Paladin has uniquely high passive/unreliable, but simply because it looks different. ...Why?
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast