I just want our blocks of cheese toes and fingers gone

I just want our blocks of cheese toes and fingers gone



i would like some emotes updated. female roegadyn dance for instance is kind of pathetic.
a while ago male highlanders got a new /pose because their old one was added as an all races emote, so it can be done
would also be nice if everyone had as many faces as midlanders. fem elezen in particular i feel sorry for
Last edited by Lihtleita; 05-30-2022 at 06:01 PM.
Only animations that I really dislike are the Elezen ones and Male Au'Ra.
The Elezen ones aren't as bad as people say tho imo you do get used to them but I still think they look stiff.
I also think that Elezen should have a larger head, their long necks are fine and makes them more unique than standard elves but their heads are so small compared to their bodies.
Outside of that it's mainly textures of faces which are getting updated.
The old Highlander face I used before is VERY noticeably lower res.
There shouldn't be such a big difference between them.


Did they talk about upping the resolution? # of polygons? in character models?
I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.
I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.



The problem is, if you increase the polygon count then you have also to set the minimum requirements for the game higher. More polygons mean more drawcalls and it mean more CPU utilization. Better textures are cheaper than more polygons. But i guess, they will set the minimum requirements higher. Because they want also improve the lighting. And lighting is also more CPU intensive.Did they talk about upping the resolution? # of polygons? in character models?
I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.
I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.
Cheers
That's only a problem for people with laptops from 2009. Let's be real though, they aren't gonna remodel hundreds of gear when they can't even be assed to do hairstyles for some races.The problem is, if you increase the polygon count then you have also to set the minimum requirements for the game higher. More polygons mean more drawcalls and it mean more CPU utilization. Better textures are cheaper than more polygons. But i guess, they will set the minimum requirements higher. Because they want also improve the lighting. And lighting is also more CPU intensive.
Cheers



There are many players with ten years old computers. Look into the technical forums. There was a sound issue, which only appeared on AMD Bulldozer CPUs. And the thread because of this sound issue is huge.
Cheers
We could definitely do with some better feet lel.Did they talk about upping the resolution? # of polygons? in character models?
I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.
I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.
I am like 95% sure I remember hearing Yoshi-P saying to expect the min req to go up.The problem is, if you increase the polygon count then you have also to set the minimum requirements for the game higher. More polygons mean more drawcalls and it mean more CPU utilization. Better textures are cheaper than more polygons. But i guess, they will set the minimum requirements higher. Because they want also improve the lighting. and lighting is also more CPU intensive.
Cheers


Would be nice if they have given Midlander Hyurs long eyelashes, and eyebrows that are as thick as the
Elezens.
Petition to have the Garlean gunblade & armour added in the game:
https://forum.square-enix.com/ffxiv/threads/450029-Adding-Garlean-Gunblade-Glam-in-the-Game?p=5748119#post5748119




All races need an update really. At this point, I think resources would have been better spent updating the prior races, rather than the limited races we got, when we got them.
God yes, sandals and anything else like that look awful. I do typically use the Endless Summer Sandals, but those, at least, hide it fairly well.
WHM | RDM | DNC
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