It's 15 because they get 4 charges of En Avant. You'd have to cut that in half (which also reduces their DPS) if you wanted them to have 25 yd range.
They need to make it so their LB is immune to CC while it's starting up. I had a WHM eat my LB twice in one game earlier today because of that. Makes me not wanna even bother with DNC anymore.
Uh, what?
It's a 10yd dash that amps your next attack and enables Saber Dance, which is a 10k AOE or 15k single target and buffs you and your partner for 10 sec.
I feel like you don't actually know how to play Dancer.
My impression with En Avant is, you use them to quickly dash near the enemy because of the 15y and use the whatever the procs it appears (Which IMO is lame)
And yes, I did play DNC on CC and Frontline as well, which still, lame![]()
Last edited by Knot_D; 06-12-2022 at 10:19 PM.
They were dominating hard for years in the old PVP system (at least in Frontlines) eventually SE will fix them to become a decent support DPS class.
So, some minor potency buffs means dancer remains awful in PvP. Range is still a problem - too squishy to have to be in close. LB is still very underwhelming.
DNC is fine. They were already fine. The potency buffs make them a little bit less reliant on teammates, which is good, but the core of the class is always going to be "partner with the best teammates." Step one of being a good DNC is moving Closed Position around to who is most suited to using the buff you're about to throw out. It's a 30yd cast with 1 sec cooldown, it is *not* intended to be "fire and forget." Same thing with SGE's Kardia. You're meant to spread that shit around.
I do think that DNC needs teamwork more than most classes, and I do think it has a fairly high skill floor. If that doesn't sound like something you want, go play BRD instead.
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