Don't get me wrong, some lb3 still look amazing: DRG, NIN, DRK, SCH, to name a few. However, with the new jobs and the dev team increasing the level of their VFXs, some lb3 don't hold up as well as they used to. One could argue it's purely a matter of personal preference, but the difference between old jobs and new jobs lb3 really starting to show up with every new expansion and new jobs added.
For instance, why does LB3 on MCH still summon a giant turret when we got Automaton Queen ever since Shadowbringers? The summoning staff for the WHM LB3 is a homage to Aerith from original FF7 but if one were to look at the FF7 Remake, even Aerith skills received a glow-up with flower petals dancing in the wind during her Limit Break. Is it really worth to keep current WHM LB3 when even the new Holy 3 is more visually engaging?
MNK new skills look a lot more impactful than the job's Limit Break, much to the credit of referencing Tifa's new battle animations in FF7 Remake. Needless to say, it also doesn't hold a candle to the RPR's LB3 with how the character is delivering blows with its avatar, then fusing together to cleave and shatter the space like glass. What does MNK get?
I am also surprised PLD's Last Bastion exists when the job has been leaning more and more towards the idea of "holy knight of light" rather than a standard fantasy knight or Sultanate protector as the lore tells us. Plus the new PvP lb Phalanx looks more attuned to what the current PLD's job fantasy is than the PvE lb3.
And all of this only to name a few things that become increasingly "older" looking with every expansion. Yet it doesn't age like fine wine but rather feels like something that is struggling to keep up with the times.
Am I the only one who feels that way?![]()