LOL. Says the troll themselves. You know what: let's make the game SOLO only. No groups. All content scaled to playing alone. No more queues!"Are you that mad..."
And you immediately invalidated any potential argument you might have had. I figured out by the quotes in the other person's signature that they were just a proud troll. Didn't realize these entire forums were infested with them.
Okay, so you're right about the ilevel manipulators being a detriment. Isn't this still a heavy case of what-aboutism? You're deflecting from my point, trying to say there are other more severe issues out there and that it's not relevant, when it really is.
You still failed completely to explain how that would help anyone besides being something YOU want
It's funny how you insist on putting words into my mouth.
The only thing that would change is that DF Roulettes would be duo only. Instead you're jumping to the extreme, "OMG she's saying make the entire game solo only."
I've already explained how it would help DPS queues, and queues in general. Scroll up and quit being obstinate![]()
Funny how much you assume and misread. But looking at your other posts: it's always the others right?It's funny how you insist on putting words into my mouth.
The only thing that would change is that DF Roulettes would be duo only. Instead you're jumping to the extreme, "OMG she's saying make the entire game solo only."
I've already explained how it would help DPS queues, and queues in general. Scroll up and quit being obstinate
Non full parties match up with others while a full party will not. This is your entire point. What about players that que with npcs? What about players that ONLY play in full parties? Those will NOT necessarily convert to a limited que with only 2 players max. Your ASSUMING people will just accept it.
Come on guys, stop being intellectually dishonest.
The roulettes are designed to fill in groups for people who are queuing for a specific dungeon. The whole entire point is so I don't have to wait for 3 other people to queue into specifically Cutter's Cry since it fills in with people running roulettes. Doing a full party roulette is invalidating the reasons why roulettes were created and why you're given rewards to run it. Clearly it's not a big issue otherwise they would have already done something about it. Limiting it to solo/duos would "fix" the issue that the OP brought up by throwing more people into the queue. Let's not act like you don't realize all of this, and let's not think that because someone mentioned it SE is going to do it now. If they cared about full party roulette runners, they wouldn't have allowed you to limit the dungeons based on the lowest player in the party.
TBF, the AiN bonus is pretty meh outside of Leveling and...Alliance ? I think (whichever ones give the clusters). The better way of handling this would definitely be to increase the AiN bonus though.
No, it's not "what-aboutism". It's saying that people playing together in a massive multiplayer online game is not a detriment, whereas actual exploits of the game system are.
LeonKeyh's post says it nicely. Also I find it funny how you have to dig through my post history in order to find something else to attack me over.Funny how much you assume and misread. But looking at your other posts: it's always the others right?
Non full parties match up with others while a full party will not. This is your entire point. What about players that que with npcs? What about players that ONLY play in full parties? Those will NOT necessarily convert to a limited que with only 2 players max. Your ASSUMING people will just accept it.
But to continue on, yes obviously people that queue with trusts aren't going to be affected, why would they? This only pertains to DF Roulette and you can't run roulette with NPCs. You should know that, but then again you're grasping at straws.
I would genuinely love to reach an agreement with you, but you're clearly not looking for that.
In none of your posts are you actually looking for that. You spit out your opinion, don't consider other viewpoints and that's it. This is over. I'm putting you on ignore. Everyone on this forum should do that. You just attack and ignore feedback. Hope you have fun in your solitude with that attitude.LeonKeyh's post says it nicely. Also I find it funny how you have to dig through my post history in order to find something else to attack me over.
But to continue on, yes obviously people that queue with trusts aren't going to be affected, why would they? This only pertains to DF Roulette and you can't run roulette with NPCs. You should know that, but then again you're grasping at straws.
I would genuinely love to reach an agreement with you, but you're clearly not looking for that.
Oh and added on: You YET AGAIN misread me. Are you having trouble reading? I said people who RUN WITH NPCs are not going to get lower YOUR que because yes YOU NEVER GET MATCHED WITH THEM. If your argument is "people should que with a full party because than i have to wait longer" we might also consider these solo players. Yes they don't do the roulettes... but geez why stop at them? Why SPECIFICALLY limit roulettes for full parties? So YOU have to wait less?
If all roulettes are just to fill people looking for members than does that mean if all do roulettes no one will get matched because all are waiting to be filled in? If yes than that's stupid. If not than i guess it failed to do what it was supposed to do. There are many long time players running the roulettes and not any specific dungeons. It keeps people logging in.
Last edited by BRVV; 06-01-2022 at 03:24 AM.
It sounds like what you're saying is "I can't make friends to do content with me so you need to force other players to abandon their friends so people will fill queues for my benefit".All of the daily Duty Finder Roulettes should be solo(maybe duo to be generous) only anyways. There's too many people doing their dailies with a whole team of friends and while it is a MMO and you're supposed to make friends of course, it defeats the entire purpose of it. Too many people hide away in their own friend groups, refusing to interact with the rest of the game's population. And if we're being honest, this is probably one of the bigger issues. Healer/Tanks are very quick queues and many people want to queue with their healer/tank friends to take advantage of that. If we restricted roulettes to people queueing up in parties of two at most, that would ensure that at least one DPS spot isn't stolen by someone queueing with their healer/tank friend.
Agree with what the other person said though. Actual healer/tank queues are literally just a better adventurer in need. Unless you add some insane rewards to it, you won't increase the amount of healers/tanks queueing, you'll just increase the rewards people who play those roles regularly receive. And even assuming you make the rewards insane enough to make other people play those roles, you might just tilt the queues in the other direction.
No.
The purpose of a MMO isn't to make friends. It's to play with others, including your friends. Games tend to build their populations by friends recruiting friends to come play with them. Prevent friends from playing with friends and you end up with declining populations, making the problem worse.
Edit: I probably should add that I can't think any of friends I made in the game while doing roulettes. I made friends by meeting people my other friends knew. I made friends being part of an active FC. I made friends by being a generally helpful person when I ran into someone looking for help. I made friends doing FATE farms. I made friends by being active in the Hunt community.
It's the extended or repeat experiences that lead to friends, not a 10 minute roulette.
Last edited by Jojoya; 06-01-2022 at 07:57 AM.
While NekoMataMata's solution would likely reduce queue times at least in the short term, I don't think they would be reduced enough to outweigh the cons of the solution.
1. A group of 4 friends who are playing in the appropriate role split of 1 tank, 1 healer, and 2 DPS aren't going to split up to do the roulettes. They'll find something else to do together.
2. A group of 3 friends would have to have one of them sit out or do a separate queue themselves. This splits up groups of friends and would likely push those friends to do something else that they can do together instead of the roulette.
So while in the short term it may reduce queues, it may in the long term increase queues as friendships develop and more people drop out of doing roulettes as often so that they can play with their group of friends.
The problem is that most people in FFXIV play MANY classes. And this, by its nature, means that you are likely leveling more DPS classes than tanks/healers.
This means that there will ALWAYS be a much higher amount of DPS in queue without enough tanks or healers to go around: because those tanks and healers are not "exclusively" playing tanks and healers. Most tanks and healers also play DPS, but a lot of DPS rarely/never play tank or healer.
.
Well, I need my daily / weekly tomestones, but I can only receive those on my main which is a DPS class, so I can't jump in on a healer or tank class for faster queue times. But to be fair, on regular hours queue time for DPS is 7-10 minutes for roulettes. Which I think is not really that big of a deal. I can do other stuff in the meantime like hunts, crafts or daily rep.
Last edited by Magiqa; 06-09-2022 at 06:41 PM.
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