Results -9 to 0 of 100

Thread: Tank IDENTITY

Threaded View

  1. #11
    Player
    DannyDeDitto's Avatar
    Join Date
    Apr 2022
    Posts
    14
    Character
    Danny Deditto
    World
    Leviathan
    Main Class
    Warrior Lv 90
    I honestly hope that they start taking some notes from the pvp designs for the jobs. Balance aside of course i think the overall diversity and identity are pretty good.

    JUST as a concept of an idea i had, Warrior having an AoE stun for example slaps so hard for me, like put that shit on decimate and make it a LONGER stun while enhanced with berserk/inner release, dps kits on a tank honestly should have more tools on the side for mitigation, and perhaps support for the party, like giving fell cleave some shit like ''sunder armor'' that makes the target take more damage from all sources so you pop that during the boss fight, or if you wanna burst a particular mob. Blota? give that shit here, give it an AoE effect around the target that pulls everything around it toward me, you can use that during pulls with ranged enemies so you don't have to sprint forward then sprint back.
    In my opinion perhaps the game could let go of role actions to pave the way for more utility to really build a diverse kit between each job, Rampart is boring, Reprisal is ugly, give me PvE Primal Scream.
    (7)
    Last edited by DannyDeDitto; 06-03-2022 at 05:52 AM.