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  1. #11
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by IkaraGreydancer View Post
    I found this part to be a tad odd. I'd say being able to catch up in this game is fast. I don't think I'd say the game basically just hands you everything with little work required.
    You also speak of 3 corridor/3 boss dungeons but...aren't we getting Criterion dungeons soon as an answer to folks who want harder dungeons content? I don't exactly see the point in the Fate reskin bit as those will continue to function the same as always. Then there's Eureka...probably the definition of content you have to bust your ass in to get rewards. Most complained about it as they did with Diadem for example and so they mad Bozja far more light handed in that regard. I'll even say content being to hard on release like Shinryu for example had t be nerfed cause clear rates were so low.

    I say all this to say that it seems to me the shift toward the game being "easier" has been due to the masses asking for it. I'll 100% say this isn't a hardcore game (nor was it ever) but I will also say the game isn't just easy hand out central
    Eureka does not involve any busting past maybe your . Punch damage sponge until you get enough points to spawn bigger damage sponge. Punch enough of these to unlock next zone. Go to next zone. Punch damage sponge until you get enough points to spawn bigger damage sponge. Punch enough of these to unlock next zone. Go to next zone. Punch damage spon- until you clear all 4 zones. BA is fun but its a light at the end of a very drab, very long tunnel. The bulk of it feels like a reskinned og Diadem dino island.

    iirc Shinryu was never nerfed directly. The final msq bosses always "become" easier as the ratio of experienced players to new players that get sorted into it grows.
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    Last edited by Rokke; 05-30-2022 at 08:58 AM.