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  1. #91
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Not when they're taking 20k damage over what would have killed them...
    (0)

  2. #92
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    If you're taking that much damage, then you should be using Guard.
    (0)

  3. #93
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Yes, but my point still stands. And the fact that the enemy can use their damage mitigation actions, including guard, to reduce the damage sustained from Orogeny while the warrior takes the full damage of Orogeny's health cost is yet another reason why the action is really worthless. The warrior will take up to 12,600 damage no matter what, and the funny thing is, it bypasses the health shield from blood whetting and doesn't benefit from the healing effect.

    Either increase the Warrior's shields and healing back to what they were, or just reduce the potency and the health cost on Orogeny.
    (1)

  4. #94
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Please change orogeny in the next patch. Reduce its health cost or something.
    (0)

  5. #95
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Still want a rework of orogeny...
    (0)

  6. #96
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    I love orogeny cause with It i can destroy pots
    (0)

  7. #97
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Garten View Post
    I love orogeny cause with It i can destroy pots
    Ugh... =*(

    It's a bad design. I'd rather they reduce the damage and just remove the health cost. Maybe they intended the health cost to force us to use it in group scenarios or something, but it ends up being a button that feels bad to press and is bad to press most of the time... Just remove health cost from actions if you're not going to give Wars the sustain to make it work...
    (0)

  8. #98
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Hopefully 6.20 does something about orogeny and onslaught health cost. And maybe bump Warrior sustain a bit...
    (0)

  9. #99
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Still waiting on the change to orogeny and onslaught, and maybe a reversion of blood whetting nerf
    (0)

  10. #100
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Thank you for increasing blood whetting's healing.

    I played a few games this morning and it felt so much better already.

    I'll have to play some more and see, but my first impression is that war is fine now.

    As long as there aren't any more significant potency buffs to other jobs, I think I can have some fun again as a warrior.

    = )
    (0)

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