I hated 8v8v8 FL. Mostly because it would just use that when queues were low. Which sounds good in theory, but when I zoned in, I zoned into something that wasn't Frontline. It was a big, sparse, desolate expanse, with a lot of objectives that didn't scale (mainly the ice in Shatter, which had too much HP). So I would stop trying to queue if I thought it could risk putting me in that position. If it was a manual thing you could queue into, it wouldn't be as bad. On the other hand, I still think the maps are not really good for this. Fixing objective scaling is easy enough, but the maps suck for 24 players (and honestly Borderland Ruins just suck, period, but that's besides the point). They would need to be way smaller and simpler. Rather than put the resources into making another mid-size experience, a "mini FL", I rather they put the resources into making Rival Wings good, and add more maps That's a good mid-size PvP experience. Problem is Hidden Gorge is 5 maps wearing a trench coat, and addressing that is a good start.