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  1. #1
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Naphtha View Post
    8v8v8 was honestly perfect, but it got canned because too many people were -rightfully- complaining about pre-made domination, but rather than adjust how many people can queue together, they decided to just ruin it by making it a mosh-pit of AoE spam. I said the exact same thing on the subreddit when the patch hit to turn it into 72-man, but many people were happy there, I assume because it allows them to blend into the crowd.
    I never understand the whining about premades. Like, dude... if they can use PF, friends list, discord server, etc to make a premade... then so can you. Stop whining and use the solutions in front of you to fix the problem.

    It's an MMO, and a highly social one at that. *ANY* change that would make it harder to play with your friends is one that should be very carefully examined and considered before implementation. But I guess SE would rather not have to listen to whining.
    (0)

  2. #2
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    I'd take a smaller scale anyday but not with the current maps, which work well with 72, but would feel completely empty at 24.

    Quote Originally Posted by Gserpent View Post
    I never understand the whining about premades. Like, dude... if they can use PF, friends list, discord server, etc to make a premade... then so can you. Stop whining and use the solutions in front of you to fix the problem.

    It's an MMO, and a highly social one at that. *ANY* change that would make it harder to play with your friends is one that should be very carefully examined and considered before implementation. But I guess SE would rather not have to listen to whining.
    It's understandable in this game though, and that's why there is solo queue in the competitive smaller scale mode, and also why there should be duo queue and more if that happens to work out.
    (0)

  3. #3
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Teno View Post
    I'd take a smaller scale anyday but not with the current maps, which work well with 72, but would feel completely empty at 24.



    It's understandable in this game though, and that's why there is solo queue in the competitive smaller scale mode, and also why there should be duo queue and more if that happens to work out.
    IIRC they reduced the number of active nodes in smaller scale so that players would still be concentrated in only a couple places. As for ranked, it really should be team ranked only. The entire concept of ranked is to play to win and to have as close to proper skill-based matching as possible - and you can only really achieve that in proper team versus team gameplay. Casual, Casual (Team), and Ranked (Team) should be the only options. Ranked should require a discrete PvP Team, while casual just means you can queue with your friends and doesn't require or utilize PvP Teams.
    (0)

  4. #4
    Player
    Naphtha's Avatar
    Join Date
    May 2022
    Posts
    43
    Character
    Naphtha Arthuritis
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gserpent View Post
    I never understand the whining about premades. Like, dude... if they can use PF, friends list, discord server, etc to make a premade... then so can you. Stop whining and use the solutions in front of you to fix the problem.

    It's an MMO, and a highly social one at that. *ANY* change that would make it harder to play with your friends is one that should be very carefully examined and considered before implementation. But I guess SE would rather not have to listen to whining.
    Playing against a full premade was about as fun as beating yourself with a whip, randoms always got decimated, and being forced to find a group of tryhards to queue with just because everyone else is doing it doesn't exactly strike me as fun, personally, but I guess that's whining, kek.

    Between 72-man and 24-man with 8-man premades, I think I'd rather skip pvp entirely, both options are just competing for who can be less fun.
    (2)

  5. #5
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Naphtha View Post
    Playing against a full premade was about as fun as beating yourself with a whip, randoms always got decimated, and being forced to find a group of tryhards to queue with just because everyone else is doing it doesn't exactly strike me as fun, personally, but I guess that's whining, kek.

    Between 72-man and 24-man with 8-man premades, I think I'd rather skip pvp entirely, both options are just competing for who can be less fun.
    The point of PvP is to have balanced, engaging games where both teams are playing to win. Playing to win tends to mean coordination and cooperation, and you get that reliably through premaking parties and teams ahead of time, and you guarantee good games by playing against others that have done so.
    (0)

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