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  1. #1
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    Just so long as we're not drinking the kool-aid as to how MRD/WAR's damage output is in relation to other classes.

    Quote Originally Posted by Molly_Millions View Post
    By doing that, you'd lose out on +20 crit rate, that works out to about a 4% reduction in in the number of crits. Is it worth it? Maybe. In addition to the reduction in the number of crits, you also lose out on aoe on MRD, so it would really depend on what you're fighting.
    Does going WAR give you +20 crit rate? Honest question, I honestly don't know if this is true or what.
    (0)
    Last edited by Hachi-Roku; 06-21-2012 at 12:49 AM.

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hachi-Roku View Post
    Just so long as we're not drinking the kool-aid as to how MRD/WAR's damage output is in relation to other classes.

    Does going WAR give you +20 crit rate? Honest question, I honestly don't know if this is true or what.
    If you are wearing the WAR af hat and pants, then yes each gives you +10 crit rate. IMO, the af hat is the best piece for the slot for a WAR DD, and the pants are damn close if you don't have some pants with double melded Ironman's will IV. (That synth eludes me like the Loch Ness Monster.) You could make that up by melding crit rate materia to some pants, but I don't like to rely on items that expensive in my build theories.
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    Last edited by Molly_Millions; 06-21-2012 at 01:11 AM.