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  1. #11
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jaquan View Post
    How about getting an apartment then? You'll have limits but it's your own space, costs fraction of what the house costs and you'll never lose it. Seen enough barely decorated houses to feel more than enough people doesn't really commit to the house as much as they claim they do/would.
    Apartments lack gardening, which is a feature players commonly want access to.

    Apartments lack the ability to place outdoor furnishings.

    Apartments lack multiple floors, which makes certain certain decorating tricks impossible without the use of third party mods. Why can players doze on the Manor Couch on the ground floor of my FC's small? Because I floated a bed in the basement up to the ceiling directly under the couch. Try to hide a bed in an apartment to do the same trick uses up a lot of valuable space (and a greater percentage of the item limit). Want a marble staircase? You can do that in a house by floating Marble Paritions up through the ceiling of a lower floor. You can't do it in an apartment.

    Don't get me wrong - I'm a proponent for more use of apartments, especially by players worried about taking breaks from the game and worried about demolition. What's the point of having a house in a game you rarely play? But there still are not enough houses for the players who would make regular use of them and want access to the things an apartment can't provide.

    As for barely decorated houses, there can be multiple reasons such as the player only wants access to garden/workshop but neither are available without house ownership, or the player likes more sparsely decorated areas. Not everyone wants a house cluttered up like a bad thrift shop.
    (12)
    Last edited by Jojoya; 05-28-2022 at 05:34 AM.

  2. #12
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Apartments lack gardening, which is a feature players commonly want access to.

    Apartments lack the ability to place outdoor furnishings.

    Apartments lack multiple floors, which makes certain certain decorating tricks impossible without the use of third party mods. Why can players doze on the Manor Couch on the ground floor of my FC's small? Because I floated a bed in the basement up to the ceiling directly under the couch. Try to hide a bed in an apartment to do the same trick uses up a lot of valuable space (and a greater percentage of the item limit). Want a marble staircase? You can do that in a house by floating Marble Paritions up through the ceiling of a lower floor. You can't do it in an apartment.

    Don't get me wrong - I'm a proponent for more use of apartments, especially by players worried about taking breaks from the game and worried about demolition. What's the point of having a house in a game you rarely play? But there still are not enough houses for the players who would make regular use of them and want access to the things an apartment can't provide.

    As for barely decorated houses, there can be multiple reasons such as the player only wants access to garden/workshop but neither are available without house ownership, or the player likes more sparsely decorated areas. Not everyone wants a house cluttered up like a bad thrift shop.
    I would tend to agree with all of what Jojoya said here. It's also the reason why, I suspect, that Island Sanctuaries are being developed. The developers don't appear to have any interest in dealing with the housing issue in any definitive way. I believe they are implementing Island Sanctuaries to provide players with access to gardening without having to deal with the housing issue.
    (0)

  3. #13
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Eraden View Post
    I would tend to agree with all of what Jojoya said here. It's also the reason why, I suspect, that Island Sanctuaries are being developed. The developers don't appear to have any interest in dealing with the housing issue in any definitive way. I believe they are implementing Island Sanctuaries to provide players with access to gardening without having to deal with the housing issue.
    Using dev resources to ground up create a whole new system to appease a portion of the playerbase instead of using those resources to fix an existing system and appease a much larger portion. Sounds like something they would do to me.
    (3)

  4. #14
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,319
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    I don't think the developers care
    (5)

  5. #15
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,904
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shuuli View Post
    I would be happy if they just made bigger apartment rooms. Those are instanced anyway so there should be no issue of having not just a small room :I

    Or bigger FC rooms...
    I agree, I want larger apartments (that have a bottom floor & are same size as small)
    (2)

  6. #16
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Eraden View Post
    I would tend to agree with all of what Jojoya said here. It's also the reason why, I suspect, that Island Sanctuaries are being developed. The developers don't appear to have any interest in dealing with the housing issue in any definitive way. I believe they are implementing Island Sanctuaries to provide players with access to gardening without having to deal with the housing issue.
    Except we already know that whatever farming is coming with Island Sanctuary won't be the gardening we have with housing. YoshiP has stated there are no timers involved. The timers in gardening help contribute to the high prices of items like Thavnairian Onions on the MB because few house owners are interested in dealing with the timer stress.

    It makes no sense for SE to invest a lot of time and effort into Island Sanctuary if it's intended to be a substitute for housing systems when they could have put the time and effort into updating housing directly instead.

    With 6.15 announced for June 7th, we should be getting one of the Live Letters for 6.2 soon. Let's hope they finally release concrete information about Island Sanctuary that will put the speculation and rumors to rest finally.
    (2)

  7. #17
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by goliath2172 View Post
    I am refering to STILL locking out 3/4 of the wards of ALL housing areas for guilds only. There are hundreds of guilds wanting housing but there are MILLIONS of private people who want housing. Take the restriction off of the first 18 wards already. I already own a house so I am not being selfish I just see this and massively unfair to the larger group of people who are looking for a housing. And now there will be hundreds of bids on every house for private housing and then look at the guild wards and you have maybe 5 bidders. Wake up and do the math this is wrong.
    It's not about math, it's about priority.

    Yoshi-P wants to give housing for FC as a priority for the FC workshop side and the community side.

    While persisting in wanting to make the housing areas community based, it remains a ghost town because there is a strong inconsistency between what Yoshi-P wants and the ingame players.

    It's like forcing children to eat more vegetables, they will prefer chocolate.


    If the goal of Yoshi-P was to provide housing for all, there would have been instantiation long ago.

    It must currently have a 24 instance housing divided by two of 30 houses, by capital with housing, so the calculation is quickly made that it's not for everyone.

    According to this url, there would be 50k to 100k +/- population per server, for 10k +/- active. There are 7200 housing slots per server and before, there were only half.
    https://evosport.com.ua/fr/mmo/news/...al-fantasy-xiv


    In an MMO housing for all, you would have a free or easily accessible and instanced house, the business model exists. Some ex: Aion, BDO, LOTRO, Rift.
    (1)

  8. #18
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Naoki34 View Post
    While persisting in wanting to make the housing areas community based, it remains a ghost town because there is a strong inconsistency between what Yoshi-P wants and the ingame players.
    I don't think it's so much inconsistency between what the developers and players want. There are some players who love the idea of living in a ward with multiple houses even if they never see another player in the ward.

    The real problem is that the way the wards are expected to be populated in theory doesn't work out in practice. Going to throw out some numbers to use as examples - actual situation by ward will vary.

    Up until 6.1 (not sure how the numbers have changed since if at all), houses were roughly 70% personal and 30% FC. Let's say the typical FC has 8 unique and active members on average. That gives us approximately 93 players with a reason to be in that ward.

    How much time would you expect each of those players to be traveling around in their ward each week as opposed to being inside of their house or doing other content? Most players don't tend to hang around outside of their houses much if at all. It's far more likely to happen at a FC house than at a personal house. Let's say 10 minutes for those with a personal house and 60 minutes for those with a FC house. That's roughly 75 hours spent in the ward each week - out of 168 hours in a week - and spread around throughout the day depending on when each player is able to log into play and whether they want to be hanging out at their house instead of doing other content. It doesn't help that players are able to teleport directly to their house and teleport directly away from their house so there's no foot traffic generated as players are coming and going. There's only foot traffic if the player has reason to go to another part of the ward and the aethernet shards aren't in convenient places for getting there.

    Contrast that with real life neighborhoods where a majority of residents will have some variation of a M-F 8-5 schedule so they tend to be going to and from their homes during the same time frames, actually need to drive/ride/walk through their neighborhoods to get to/from their homes, etc. There's usually someone (or many someones) moving around to make it feel populated.

    We don't utilize wards the same way neighborhoods are utilized in real life and so we're left with empty, though decorated, spaces. The small number of houses that exists per world is spread between too many different wards for players to get a true neighborhood experience.
    (2)

  9. #19
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Except we already know that whatever farming is coming with Island Sanctuary won't be the gardening we have with housing. YoshiP has stated there are no timers involved. The timers in gardening help contribute to the high prices of items like Thavnairian Onions on the MB because few house owners are interested in dealing with the timer stress.

    It makes no sense for SE to invest a lot of time and effort into Island Sanctuary if it's intended to be a substitute for housing systems when they could have put the time and effort into updating housing directly instead.

    With 6.15 announced for June 7th, we should be getting one of the Live Letters for 6.2 soon. Let's hope they finally release concrete information about Island Sanctuary that will put the speculation and rumors to rest finally.
    The key point here is that it will be some form of gardening. Whether or not it is exactly the same as what is done with house plots is not the focus here. It IS a form of gardening that allows those who do not have houses, to be able to participate in. I strongly suspect that the time and effort that they have spent and will spend on Island Sanctuaries, pales in comparison to what is required to overhaul the housing system. In addition, the developers apparently have already made it clear that instanced housing is off the table. Thus it actually DOES make sense that Island Sanctuaries are an attempt to satisfy at least part of the player base without having to invest the substantial resources required to massively increase the amount of housing that is available.
    (0)

  10. #20
    Player
    Corvus_V's Avatar
    Join Date
    Dec 2020
    Location
    Garlemald
    Posts
    193
    Character
    Corvus Valerius
    World
    Golem
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Eraden View Post
    The key point here is that it will be some form of gardening. Whether or not it is exactly the same as what is done with house plots is not the focus here. It IS a form of gardening that allows those who do not have houses, to be able to participate in. I strongly suspect that the time and effort that they have spent and will spend on Island Sanctuaries, pales in comparison to what is required to overhaul the housing system. In addition, the developers apparently have already made it clear that instanced housing is off the table. Thus it actually DOES make sense that Island Sanctuaries are an attempt to satisfy at least part of the player base without having to invest the substantial resources required to massively increase the amount of housing that is available.
    Instanced housing shouldn't be off the table. I own 2 apartments. That's 2 instances. They can do it. If you even have a source for them saying its "off the table" then its a lie (as in SE is not telling you the truth.)

    They cut corners on virtually everything else, they can afford to develop instanced housing. Even island sanctuaries more than likely function like every other instance.
    They can do it, they absolutely have the space and everything they need to do it. It would not crash the servers, any more than every FC member of every FC that owns a house filling up all the apartment slots (if there is even a limit) for the FC apartments might crash the servers. Please, stop with the concessions. Its such a pitifully crafted excuse for a company that has made less and less per expansion despite increased subscriptions.

    Adding wards to meet large and medium demands? Impossible. THAT might crash the servers. Instanced housing? No. Enough of the bullshit. It is not even as if in a situation where every single player was able to own a house, they would constantly be moving in and out of them. People actually log out.
    (1)
    Last edited by Corvus_V; 05-28-2022 at 06:56 PM.

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