Page 1 of 23 1 2 3 11 ... LastLast
Results 1 to 10 of 226
  1. #1
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90

    Just remove healers.

    Edit: Going to pull in some points from later in the thread for the benefit of those reading for the first time.

    There is no dedicated designer on the job design team for the Healing role.
    There are only four people on the battle systems team (which job design falls under). None of them prioritize any of the individual jobs in the Healer role, nor the Healer role itself as a whole.

    All Healer jobs use an entirely different role expression to Tanking or DPS, making them feel disjointed.
    The design of Tanking jobs is largely done through a constant and largely varied GCD rotation that has little (or only passive) impact on their mitigation. Their role expression is done through OGCD abilities that do not affect the flow of the job in any way.
    In the same way, DPS jobs consign all of their group utility to cooldowns that do not affect their performance.
    Healing, however, is largely expressed through GCD healing (that is never actually used in higher levels of play), and all of them have a near-identical, static GCD rotation - Press Dia/Bio/E. Dosis/Combust, then press Glare/Broil/Dosis/Malefic 11-12 times, repeat ad mortem. The only break in this is that Sage has a single charged action to very slightly break the monotony, but to nowhere near a sufficient degree to make the experience palatable.

    Healing becomes less complex the better you are at it.
    Compared to learning Tank or DPS jobs, where the experience starts simple and you gradually learn to utilise more of your kit in interesting ways, the peak of complexity for healing jobs is at level 4. As you learn to use your kit, the base experience actually becomes less complex and less interesting, meaning that losing interest in the role as you become experienced in it is quite horrifically entirely intended and by design.

    Healers are unnecessary.
    Encounter design in this game is very rigid with almost no unpredictable damage spikes. Healing through or mitigating unavoidable damage could be handled by giving all jobs a PVP-style recuperate action and limited access to self-raises.

    Original post below:

    The current state of healers is outright unplayable. I cannot convince anyone I know to play them. They are so incredibly mind-numbingly painful to play that finding someone who both has sufficient experience with the role to be capable of clearing the content, and does not outright refuse to play the role, is impossible.
    Just remove healers and give Tanks/DPS enough defensive tools to manage without in Extreme and harder content. Stop making us suffer.
    (45)
    Last edited by Martynek; 06-02-2022 at 09:05 AM. Reason: Reformatting post.

  2. #2
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 95
    Or, now hear me out, they could make them less redundant.
    (11)

  3. #3
    Player
    Join Date
    Oct 2021
    Posts
    959
    Go off king
    (14)

  4. #4
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    ....No.....
    (9)

  5. #5
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    509
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    "And just like that, every warrior of light meet death, because they can't be healed any more"

    Come on, you can't be serious...

    Did you really think that removing healer is a solution on a game based on the "Trinity" ?

    What do you want ? Allowing a samourai to heal wound by cutting with his sword in the butt of his comrades ? Or allow Warrior to just make you a hug that will most likely destroy your bones instead of putting everything to place ?

    If the current states of healer was REALLY unplayable you won't see anyone killing any Savage, let alone Ultimate... Healer does have issue, that is nothing new, but it's not like throwing it away will solve anything.

    Imagine you just made in injury to your foot, and you need help to walk. Do you need to fix/heal your foot, or throw you away in a bin ?
    (2)

  6. #6
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TabrisOmbrelame View Post
    "And just like that, every warrior of light meet death, because they can't be healed any more"

    Come on, you can't be serious...

    Did you really think that removing healer is a solution on a game based on the "Trinity" ?

    What do you want ? Allowing a samourai to heal wound by cutting with his sword in the butt of his comrades ? Or allow Warrior to just make you a hug that will most likely destroy your bones instead of putting everything to place ?

    If the current states of healer was REALLY unplayable you won't see anyone killing any Savage, let alone Ultimate... Healer does have issue, that is nothing new, but it's not like throwing it away will solve anything.

    Imagine you just made in injury to your foot, and you need help to walk. Do you need to fix/heal your foot, or throw you away in a bin ?
    You do realize all the jobs already have or have at some point had heals except BLM and MCH, right?

    EDIT: The trinity is a lie, there's a reason "every job is a DPS" is one of the most repeated advice for new players.
    (21)
    Last edited by ThorneDynasty; 05-27-2022 at 09:19 AM.

  7. #7
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by ThorneDynasty View Post
    You do realize all the jobs already have or have at some point had heals except BLM and MCH, right?

    EDIT: The trinity is a lie, there's a reason "every job is a DPS" is one of the most repeated advice for new players.
    MCH has Second Wind, so BLM is the only job without a self heal
    Coincidentally, it's the best designed job in the game!
    (12)

  8. #8
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I still remember the time back in ARR when a BLM had to Physick spam me as PLD back in Aurum Vale because the Healer was dead.
    (5)

  9. #9
    Player
    Bad_Luck's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Bad Lucky
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    You struggle on healer? Wow. How? Healing is so easy. Any class.
    (0)

  10. #10
    Player
    Bad_Luck's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Bad Lucky
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    You do realize all the jobs already have or have at some point had heals except BLM and MCH, right?
    MCH has Second Wind, and you're totally ignoring potions, but also your 'argument' is completely stupid.
    (0)

Page 1 of 23 1 2 3 11 ... LastLast