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  1. #31
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,659
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reimmi View Post
    Then why do savage/extreme raids have enrage timers?

    We need a way to tell if someone is unfit for the content, or this content needs to have no enrages
    When I say PvE is not competitive, I mean that there is not competition between players, but there is competition between the team of players and the NPC. But an NPC is not real, so it's not as if the NPC is judging you like it would be if it was a player.

    IMO make it so Stone, sky, sea is -mandatory- to clear before entering the raids
    At least being able to set it as a requirement in PF would help.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #32
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,965
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Wait, we use logic?
    (2)

  3. #33
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Liam_Harper View Post
    There's no e-peen comparison because there's no one to show off to. The Duty's over. You can't whip those numbers out and wave them about in public.

    It would be purely for personal improvement or motivation. If you did badly compared to the other party members, you know something is up with your gameplay and it's a helpful indicator without anyone being rude to you. If you did really well, you have the satisfaction that your group will see you contributed, but you can't abuse it to rub it in or harass other members because the Duty is over. It's just a small motivation to push your best.

    It basically works that way in PvP and there's no reason it wouldn't be similar in PvE.
    I would love to have something like this in-game because I'm a console pleb and need to rely on other people uploading logs; But personal improvement/motivation is likely only to be the case for a very small amount of people, and I imagine that small amount of people (e.g. me) are already trying to improve as much as possible.

    The "utopia" would be that "bad" players realize they're bad and try to improve, but in my experience, bad players have no intention of improving, no matter how much you throw it into their face.

    As a person that, again, would love to have something like this, I don't see much positive value and plenty of negatives with adding it. If there are people who are under performing, the constant "reminder" of it may end up causing them to quit the game.

    I think the main reason why it's "ok" in PvP is because it's not part of the main content, it's side-content. But, I don't know how they justify it otherwise.
    (1)

  4. #34
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Elena_Farron View Post
    In PvP you're getting direct feedback if you were doing good or not through damage done, healing done, assists, etc. As you should, because that's the feedback you need for improving.
    Yeah, pretty much this. Sometimes it's hard for players to gauge how they're doing without such a tool.
    (2)

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