Overtime is such an antifun mechanic that literally saps all skill out of the game. It's inconsistent at best, and total ragebait at worse. Losing the game and the enemy's about to win? Burst2win with a Dancer into literally any aoe LB and just win. Enemy has such a long respawn time that you've already won before they respawn.

Seriously, it's a terrible mechanic. PVP is incredibly improved but if you're gonna have oneshot limitbreaks and absurd stunlocks, atleast design the game around it and don't have "lol you were losing but the enemy made 1 mistake during overtime so now you win" mechanic.