Quote Originally Posted by Thaciscokidd View Post
The design for a "pet" class they could use would ironically be Reaper. Having there auto attack graphically be a tandem attack and have skills that the player character use and skills that the pet uses that fills a gauge and when that gauge is full either have a stronger Pet attack or stronger Tandem attacks. They wouldn't have had to worry about pet AI because the pet could technically be the weapon.

The main problem would be that the weapon, would the actually weapon have the flair, the pet have the flair, or both.
That would work... but to me it would feel just like a visual band-aid for the fact that XIV can't handle pets as a primary focus.

And by pets I mean, secondary entities that you need to micromanage alongside your character. In any mmorpg that is basically what makes a "pet class" for me. I'm not sure how fulfilled I would be if the pets were just animations from attacks... Not mentioning the fact that, unless they would develop something brand new, would be very likely not customizable - and some sort of pet diversity is also a key point for a pet class in my eyes.