



i agree with you here. if the monks are doing 30k damage then mistress is moving multiple times to get a chance to regen more than it should be or it is taking wayyyyy too long to get the mistress back out of the water on the move.
http://crystalknights.guildwork.com/


we tanked it using a pgl post patch, fight went no problem
http://forum.square-enix.com/ffxiv/t...706#post703706
Spamming abilities and calling it tanking, won't cut it anymore.
To the T on what I do every time.http://forum.square-enix.com/ffxiv/t...706#post703706
Spamming abilities and calling it tanking, won't cut it anymore.

Have absolutely no issues tanking since the hot-fix. Yes Steel Cyclone isn't OP anymore when tanking a single target and yes collusion isn't a freebie 1200+ dmg.


Monk got increased damage and collusion got nerfed. I was already riding red the whole so I guess it's expected.
Nope. Miser runs away only once and our MNK's do 26k damage easily. It usually only a 5-6min fight for us.
The problem here is not my tanking ability. I know how to tank well. It's the hate problem now that mnk is just way too over powered.
I had a little better luck with PLD thankfully. So I guess i'll switch before miser.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


