Quote Originally Posted by Rongway View Post
There is a separate keybind for that: Target Nearest Enemy. It's appropriate for them to be two separate keys so that you can always choose to target the nearest enemy regardless of what you are targeting and where its placement in a group or on the screen is.

Target Nearest Enemy and Target Nearest NPC or Object are two of the most useful keybinds in the game and everyone should map them to something close to resting position because you will press them a lot.
New auto target works too for target nearest and we all have resigned to setting up target filters. This can allow numpad 0 (or whichever you bind this) to play double/triple/quadruple duty. Two filter groups for out of combat then one for weapon drawn and another for weapon sheathed. Works fricken swell if you are like myself and highly limited on available keys to bind (I gots tiny tiny hands). Highly recommended for controller too that you configure at the least weapon sheathed + weapon drawn.

Good post though! Far far of the easier then toiling away with filter groups if you have available binds. Mine was more of one biiiiiig fat collective venting of feist from myself and extended family post.

Surprised no forbidden tools have appeared to bake all of this stuffs into the tab button. Have been meaning to look into this myself because have this feeling one or two friends are already doing so. Many powerful apis floating about out there.. not that this Mia would condone such things as they are tos violation most severe.