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Thread: Tab Targeting

  1. #1
    Player Necrotica's Avatar
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    Jul 2019
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    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90

    Tab Targeting

    Have the devs done a Q&A or anything that explains how they managed to make the worst tab targeting system so bad?

    This is beyond the abilities of science to explain. It is so incredibly bad. Horrific. 風呂. やばい.

    I hope I am making it clear. The tab targeting in this game is the worst version to ever exist.

    Please fix.
    (8)

  2. #2
    Player
    Jin-'s Avatar
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    Jan 2015
    Location
    Limsa
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    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    It's worse than the worst
    (2)

  3. #3
    Player
    MiaShino's Avatar
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    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Am convinced the dev team clicks all the things manually and seldom interacts with the targeting.

    Hmm?! What doth you mean you do not like left to right - right to left? No no this is how it works.

    Now get out there and set up those four targeting profiles yet still target enemies with num 0 because it matters not what the profile limits it will always select enemies (if in five yalms) over signs. Even better yup yup! Enemies pulled by someone not yourself do not always appear in the aggro list sooooo cycle aggro list will not work.

    Ohhh oh right mmhmm, try "cone". Cone should be nearest ---> farthest correct? Well well it kinda sorta is but settings in FF14 are only suggestions some of the times. Cone is only nearest > farthest whenever it feels like it. Ohhh also now you cannot tab to the mob punching your face in because it is standing next to you not in front of you.

    It should preferably prioritize hostile mobs then further mobs that are doing the aforementioned punching in your face. Nay! Say the devs. It will target the antelope standing in another time zone.

    Aye fellow sufferer, this is point of contention most hot amongst those I have invited to FF14 land. No one enjoys the targeting especially friends/extended family who are veterans of other mmos. Regularly can hear them shout obscenities when they are over and know exactly which game they are playing. My mom spent umm, probably about hour setting things up with her sis (as fresh new sprout it bothered her so much). Just standing there in Central Thanalan configuring filter lists only to discover how fricken finicky they are. She is one who says "All settings are only suggestion".

    What truly boggles the mind is how auto target functions. Tis nearly perfect! Selects closest target and appears to prioritize hostile attacking mobs. Ctrl + C that code into the tab target function for the love of the twelve.

    Of course none of this is relevant in higher level content where you almost almost never swap between multiple hostile targets (at the least not frequently enough). It does effect new players who will be interacting with dungeons most frequently though. While we are discussing this can we fix that fricken "majority of enemy hitbox must be within the camera to target" garbage nonsense. Need hotkey to alter camera angle just to target tall bosses, it brings feist. Occasionally if I spin the camera the game will un-target the boss. Drives me bonkers!
    (4)

  4. #4
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
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    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MiaShino View Post
    What truly boggles the mind is how auto target functions. Tis nearly perfect! Selects closest target and appears to prioritize hostile attacking mobs. Ctrl + C that code into the tab target function for the love of the twelve.
    There is a separate keybind for that: Target Nearest Enemy. It's appropriate for them to be two separate keys so that you can always choose to target the nearest enemy regardless of what you are targeting and where its placement in a group or on the screen is.

    Target Nearest Enemy and Target Nearest NPC or Object are two of the most useful keybinds in the game and everyone should map them to something close to resting position because you will press them a lot.
    (0)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
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    6,882
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    It would be better if the tab targeting actually did nearest to farthest instead of left to right.

    There are filters you can set to filter out non-engaged enemies, but they only work with controller targeting. There is a way to bind it to tab though. It only does light targeting unless you turn on "change target circle to target select". Alternatively, you can set it to a cone but this means that some enemies right behind you won't get targeted, which is inconvenient for tanks that are surrounded by enemies.
    (0)
    Last edited by Jeeqbit; 05-25-2022 at 03:04 PM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  6. #6
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
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    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rongway View Post
    There is a separate keybind for that: Target Nearest Enemy. It's appropriate for them to be two separate keys so that you can always choose to target the nearest enemy regardless of what you are targeting and where its placement in a group or on the screen is.

    Target Nearest Enemy and Target Nearest NPC or Object are two of the most useful keybinds in the game and everyone should map them to something close to resting position because you will press them a lot.
    New auto target works too for target nearest and we all have resigned to setting up target filters. This can allow numpad 0 (or whichever you bind this) to play double/triple/quadruple duty. Two filter groups for out of combat then one for weapon drawn and another for weapon sheathed. Works fricken swell if you are like myself and highly limited on available keys to bind (I gots tiny tiny hands). Highly recommended for controller too that you configure at the least weapon sheathed + weapon drawn.

    Good post though! Far far of the easier then toiling away with filter groups if you have available binds. Mine was more of one biiiiiig fat collective venting of feist from myself and extended family post.

    Surprised no forbidden tools have appeared to bake all of this stuffs into the tab button. Have been meaning to look into this myself because have this feeling one or two friends are already doing so. Many powerful apis floating about out there.. not that this Mia would condone such things as they are tos violation most severe.
    (1)

  7. #7
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,879
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rongway View Post
    There is a separate keybind for that: Target Nearest Enemy. It's appropriate for them to be two separate keys so that you can always choose to target the nearest enemy regardless of what you are targeting and where its placement in a group or on the screen is.

    Target Nearest Enemy and Target Nearest NPC or Object are two of the most useful keybinds in the game and everyone should map them to something close to resting position because you will press them a lot.
    +1
    I have it set so I press "enter" to target the nearest thing, then just SHIFT+up/down to go up/down the party list and left/right to go through the nearest mobs/NPCs.

    Any more complicated than that and I can just use the mouse, but honestly I have never really needed to in 10ish years playing.
    (0)

  8. #8
    Player
    KurohNeko's Avatar
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    Dec 2020
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    Limsa Lominsa
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    197
    Character
    Kuroh Usagi
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Necrotica View Post
    Have the devs done a Q&A or anything that explains how they managed to make the worst tab targeting system so bad?

    This is beyond the abilities of science to explain. It is so incredibly bad. Horrific. 風呂. やばい.

    I hope I am making it clear. The tab targeting in this game is the worst version to ever exist.

    Please fix.
    Just make it so your tab button locks on nearest enemy and done. Want to get fancy? Whatever the tank is targeting.
    (0)

  9. #9
    Player
    Packetdancer's Avatar
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    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Leaving aside the fact that there are many workarounds for the slightly-odd targeting priorities this game has (I've got cycling the aggro list bound to my mouse wheel, as an example, then have "target nearest" set to a hotkey sequence bound to one of my keyboard's gaming macro keys, thus allowing it to be near my hand's resting place)...

    Quote Originally Posted by KurohNeko View Post
    Just make it so your tab button locks on nearest enemy and done. Want to get fancy? Whatever the tank is targeting.
    ...I'd argue this method falls a little short if you are the tank.
    (0)
    Quote Originally Posted by Packetdancer
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    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  10. #10
    Player
    kaynide's Avatar
    Join Date
    May 2014
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    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by KurohNeko View Post
    Just make it so your tab button locks on nearest enemy and done. Want to get fancy? Whatever the tank is targeting.
    I have T bound to target whatever the thing I’m targeting is targeting.

    This means I press enter to get the nearest thing. T to bounce to tank, T to get the tank’s target.
    (1)

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