Vagrant Story Crossover WHEN!?
You got the music, location, and enemy types already in game. Make it the new Deep Dungeon using Iron Maiden. The glams alone would be worth it to people who are like "WTF is a Vagrant Story?".
Vagrant Story Crossover WHEN!?
You got the music, location, and enemy types already in game. Make it the new Deep Dungeon using Iron Maiden. The glams alone would be worth it to people who are like "WTF is a Vagrant Story?".
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Why they don't use seasonal events to cross-promote more of their products is beyond me. The pixel remasters came out semi recently. WoL is in FFXIV and the costume of Firion from FFII... and that's it unless i forget something. The FFXI event doesn't tell you anything about FFXI besides that it is another game basically. Seeing how they don't really add new ones and just reuse old events i don't understand why they don't use them more for advertisement.
I don't mind the low level of the seasonal events, but they never feel like events, or they haven't felt like them in a long while.
The events are -supposedly- taking place during a howevermany weeks long festival, but our only interaction with this festival is to show up, "ooh-ahh" at the seasonal assets splashed about a location, talk to like 4 guys, -MAYBE- do 1 fate or mini-instance if we're lucky, then get our obligatory item and then ignore that area until next year. Unironically the whole of Ishtar restoration felt like a more convincing event (and still does with its fetes, simple as they are) than any of the seasonal events.
Just like off the top of my head:
Imagine a moonfire faire where there was an in-game primals concert every hour or so that gave an exp buff if you sat through a small set (maybe with stacking effects if you dance/cheer along), a fishing competition every 40 minutes that gave out free event-specific bait for the event, and rewarded scaling event currencies for placing (1st 2nd 3rd and participation gold-bronze tiers), the ol' jumping tower with an item you have to retrieve from the top and bring down in exchange for event tokens, and of course a merch stand where you could trade those currencies for various souvenirs?
Last edited by Roda; 05-26-2022 at 04:43 AM.
~sigh~
That's how toram does it in that past rewards are always available, since each new seasonal is a new difficulty with a new story and gimmick than the last with new gear and mats.I do wish that we got much interesting and longer seasonal events. Honestly for these events I would not even need a storyline at all. Just have a bit fun that would fit with the theme of the event.
The summer one could be different activities at the beach. The halloween one is already better with the haunted mansion but I want them to go further with this.
Just let these events be fun mini games that are not done after 10 minutes. Put the work into the mini games themselves and not into a once done story. Also put every past reward into the game again at that event (like they did at the start of FF14..). People with alts have some nice way to grind these items while newer players wont miss out on them and having to pay real money for it.
We're talking about a small indie company here.
Instead having multi-level seasonal events, it would be lot better to keep current seasonal event level requirement but get rid of this seasonal event fate structure and replace it with something unique and fun to do and also not make it too grindy like Yo-kai watch event was back in 2016 (I didn't do Yo-kai watch 2017 and 2020 events because i simply hated Yo-kai watch event grind).
Again, the effort spent creating this hypothetical "reasonable difficulty for a temporary event" would be taking away time and effort that could instead be put into permanent content.
If the battle designer has some spare work time amid the usual cycle and can put it into a seasonal thing, great. But it shouldn't be something they need to do for every event and then throw away after.
I take any collab that doesn't span a whole 24-man raid like Nier. Waste of lore space for the sake of turning FF14 into a Nier's spin-off.
By the way, where is my Mana series collab? I want a Rabite pet bouncing around as my Lala springs her step. Prefer the Black variant that shoots mouth beam.
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