Yeah I’ll go look for that comment. It was during an interview he had and he said AST will receive major adjustments and he wants us to tell them if they went to far. He also said DRG is being looked at as well.Honestly I’m more bored of dot-less classes, jobs with temporary/cooldown dots, or ones that just fit into their combo rotation. It’s boring design now because every job is headed that way… just kinda want variety. I hope you understand my point of view.
As for the AST comment… I don’t remember them saying they’d rework AST? They already did in 6.0 why would they do it in 6.2? Perhaps cite a source on that?
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