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  1. #21
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    All these cries about the buff to BLM from people who did not play BLM at all..

    Still, every minute, the MNK can stun chain and kill the BLM instantly as purify doesn't work, with 20 seconds resurrection and 10 seconds to enter the fight again. 30 sec and MNK jumps again on the BLM and delete it because Purify do not protect from the second stun removing the first one and the full combo do more than 48k DMG.

    There are games that are unplayable for BLM, at least now I can hope for the 15 seconds 20% damage reduction to be enough to avoid they doing more than 48k dmg..

    And no, I don't think MNK is overpowered, is just Purify is broken, MNK could even get a buff, but right now is annoying to get combo'ed every minute and 30 seconds out of combat
    (3)

  2. #22
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nanne View Post
    And now the buffs they gave to BLM were way overdone
    Nah, its perfectly fine. Its still incredibly easy to shut down a BLM. Just don't let them freecast. These changes just make them a little bit more bursty which is exactly what they needed.
    (1)

  3. #23
    Player
    Lymberey's Avatar
    Join Date
    Apr 2022
    Posts
    54
    Character
    Lymberry Kaldwin
    World
    Carbuncle
    Main Class
    Scholar Lv 92
    Quote Originally Posted by MarsyCurXi View Post
    now BLM more than powerfull RDM.
    this is my BLM combo,not even complete.
    just one round only use ["FireIII“]&my friends just tell me he can 5min do 1260000damage

    I know some people will say that in both games, you got less attention. Didn't take a lot of damage.

    But what if it was because of this buff that you got more attention than previous versions? Is this really a good buff?

    And I'm sure this change is for "most"
    BLM doesn't need more damage & All ranged just needs some defense trick.
    I wouldn't say stronger based on "Fire" and "Overall damage". I always do half the dmg of the opposing BLM if they always use Fire.
    The less you use fire, the less your overall dmg will be.

    With that being said, the 6.11a buff actually allows BLMs to protect themselves from a lot of jumpers, or use the kit aggressively as a proper DPS.

    12k on primary though was very shocking to me. This is because I play BLM in CC since pre-buff when Freeze and Flare were only 6k......
    (0)
    Last edited by Lymberey; 05-25-2022 at 05:15 AM.
    In case you are wondering why I have a different name, E and R are not very far.

  4. #24
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    Quote Originally Posted by Raistlin View Post
    All these cries about the buff to BLM from people who did not play BLM at all..

    Still, every minute, the MNK can stun chain and kill the BLM instantly as purify doesn't work, with 20 seconds resurrection and 10 seconds to enter the fight again. 30 sec and MNK jumps again on the BLM and delete it because Purify do not protect from the second stun removing the first one and the full combo do more than 48k DMG.

    There are games that are unplayable for BLM, at least now I can hope for the 15 seconds 20% damage reduction to be enough to avoid they doing more than 48k dmg..

    And no, I don't think MNK is overpowered, is just Purify is broken, MNK could even get a buff, but right now is annoying to get combo'ed every minute and 30 seconds out of combat
    I feel the same way playing reaper. I'll hit purify when I should but get tic'd by the server and get chain stunned anyways. Or my personal favourite on why these servers don't support the current pvp, when you're standing directly on the chocobo on wind map and still miss the feather.
    (0)

  5. #25
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    .
    I believe most people would agree these are the changes BLM should have had. A lot are actually QoL changes. But some stand out because of how frequent BLM's LB is.

    - Flare and Freeze's damage buff makes them almost as potent as Foul. With BLM's 1 minute LB timer this is too much.

    - Soul Resonance's main issue was that it made you an obvious target to focus. Just make the visual effect much more subtle. With new Burst, new Half asleep and Aetherial Manipulation, BLM now has enough survivabilty.

    (3)
    Last edited by Petite; 05-25-2022 at 07:12 AM.

  6. #26
    Player
    MarsyCurXi's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Fure Kinmokuse
    World
    Ixion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Petite View Post
    I believe most people would agree these are the changes BLM should have had. A lot are actually QoL changes. But some stand out because of how frequent BLM's LB is.

    - Flare and Freeze's damage buff makes them almost as potent as Foul. With BLM's 1 minute LB timer this is too much.

    - Soul Resonance's main issue was that it made you an obvious target to focus. Just make the visual effect much more subtle. With new Burst, new Half asleep and Aetherial Manipulation, BLM now has enough survivabilty.

    Quote, this summary is excellent.

    I want some of you to think about some simple math. 12k DMG+ AST“the balance”(10%)+WAR“Onslaught ”(10%)+Dragon ballx3(15%)
    perhaps only AST LB first 5s.(30%)

    Or maybe he has one Bard teammate. “apex arrow” (10% resident)

    How much would that damage be?

    why? why 12k shines like sun.

    Don't forget. this LB charged once a minute
    (1)
    Last edited by MarsyCurXi; 05-25-2022 at 06:55 AM.

  7. #27
    Player
    SilverSkyway's Avatar
    Join Date
    Nov 2020
    Posts
    100
    Character
    Silvorin Skycrest
    World
    Brynhildr
    Main Class
    Archer Lv 100
    But guys. Bard got buff which are great as it needed them but on spells that didn't need them.
    (1)

  8. #28
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Caddo View Post
    I'm just so disappointed reading those notes. They still didn't do anything about Bahamut having a damage fall off on multiple targets. I guess 4 stacking Summoners in Frontline is still going to be the way to go, since you can't dodge 4 Megaflares.
    Damage fall-off would basically kill SMN in CC, and like it or not, CC is the focus of PvP design and balancing.

    I really don't understand the bitching about SMN in PvP. It's **really** not a big issue.
    (0)

  9. #29
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Petite View Post
    .
    I believe most people would agree these are the changes BLM should have had. A lot are actually QoL changes. But some stand out because of how frequent BLM's LB is.

    - Flare and Freeze's damage buff makes them almost as potent as Foul. With BLM's 1 minute LB timer this is too much.

    - Soul Resonance's main issue was that it made you an obvious target to focus. Just make the visual effect much more subtle. With new Burst, new Half asleep and Aetherial Manipulation, BLM now has enough survivabilty.
    Keep the damage boosts to fire spells, revert them for ice spells. Ice spells should do substantially less damage than fire spells, because ice is the control element, fire is the damage element. It didn't really matter before, but now that everything else in BLM's kit has been improved, it's a design issue that needs to be addressed.

    Control and damage should never be the same thing, they should always be separate.
    (0)

  10. #30
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    BLM's LB being so insanely potent now just makes RPR's feel like even more of a joke comparatively.
    (2)

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