These Black mage buffs are completely disgusting. Like, I don’t even know where to begin. Like, it would have been fine if it was the utility or the potency buffs, but both? BLM is going to be mega busted this patch.
These Black mage buffs are completely disgusting. Like, I don’t even know where to begin. Like, it would have been fine if it was the utility or the potency buffs, but both? BLM is going to be mega busted this patch.
Not a single touch to how absurdly strong ninja is, and summoner just becomes even stronger in frontlines, terrible decisions all around.
What if we didn't start a season for the millionth time without pre season to balance things out? But I guess throwing random buffs/nerfs around multiple times middle of the season is a better idea?![]()
BLM could have used cast time and fire DoT buffs but these are quite massive. If they are monitoring winrates though, it's likely to get nerfed in 6.15 if it gets out of hand.
GNB and DNC could have used more buffs. SMN Ruin needs buff as downtime is painfully bad. SCH needs tweaks and buffs to be more in-line with rest of the healers. BRD LB needs rework or straight up buffs.
At least they are monitoring and constantly rebalancing around CC, which is nice. Frontlines need to go away like Rival Wings and get reworked.
More crowd control! Exactly what we were missing!
Changes are tone deaf and do not address any of the things that need addressing, and address things nobody was talking about. Good thing I'm done with the CC meat grinder really.
Lmao yoship going for the Mary Sue cosplay
You can call PvP now BLM and friends what a shitshow of a design, a whole month for brain damage decisions
Turbo inting pvp mode back into trash
https://youtu.be/1DXFWAuVbqA
Last edited by drtasteyummy; 05-25-2022 at 08:38 AM.
So, Burst got buffed to 16k/16k. Ok, make sense i guess as it is 0/5y nuke on a squishy job.
Sleep is now more powerful, increased effective time from 4s (sleep) to 6s (slow + sleep).
Two charges on paradox? Now thats a surprise which allows BLM to do double burst (still limited by Superflare).
Soul Resonance reduce 20% of damage taken for 15s? Ok, a bit more resilient to get LB off.
Overall cast time reduction? Great, long cast time was always a problem.
30s Astral-Umbral duration? GREAT.
12k on primary for Flare and Freeze? HOLYSHITTHATS INSANITY.
In case you are wondering why I have a different name, E and R are not very far.
Excellent update for Dragoon. They are gamebreakers with all their CC and utility and will just continue to carry the other jobs as they have been in the past. /end sarcasm.
I'm just so disappointed reading those notes. They still didn't do anything about Bahamut having a damage fall off on multiple targets. I guess 4 stacking Summoners in Frontline is still going to be the way to go, since you can't dodge 4 Megaflares.
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