Sage can kill as fast as any dps tho? Have you ever been nuked by 2 phlegmas because i have, they hurt.
Literally 20k in a 5 yalm radius every 30ish seconds (for both charges). Ast is 16k with both gravities in same radius and it absolutely hurts.
Pneuma is 12k every 30 seconds and also heals.
And also:
And did you not read that i said sch is chip damage through guard? Because that's what sch does. Meaty chip damage.
So yeah, I confidently say that sage and Sch are support DPS. Sch is more support than sage.
Sch can spread a 3k dot tick for 15 seconds on the entire enemy team and they can not guard or cleanse it. You do not need to be close and the only thing you need to do is make sure to hit as many people with deployment as possible.
Good sages and SCH do an absurd amount of damage.
The notion that healers can always heal (even ast and whm can't) has to go.
_____________
Edit: I'd like to mention that all healing is count together. Aka the one you do on you and the one you do on party members. Pots probably count to. Elixirs count. Recup counts. So whms is just inflated as all hell.
Nobody can ever tell if they just healed themself a lot with recup, it was overheal with lb, it wa soverheal with Cure 3 (whms always use it instantly, they don't have to... you can also target it), etc.
Same goes for ast, too.
People that regularely retreat to elixir when low (smart people) can have more healing than whm/ast.
Healing numbers itself say nothing because it counts it all together and nobody knows what and who they healed.
People HAVE to learn to take care of themself, retreating to pot is always better than rushing in.
People running out with no mp, then getting a single heal from me, just to run back in and die happens way too often, even tho i heal them so they maybe survive long enough to retreat.
People NOT knowing how to play and hoping healers can fix all their mistakes are the reason why sage and sch are seen as "bad".
Because SCH doesn't have the "highest" kill count mostly.
And both don't have the "highest" healcount either.
Yes, damage clumps together single and aoe damage too so people that have more aoe have more damage than like... monks or nins. Which is fine, monks and nins are picker (they can 100-0 you but only single people).
But SCH and sage still do a lot of damage by themself, pretty sure SCH dots are almost half(if not half) hp of many classes for NO commitment. That is REALLY good.
You really don't need healers to win if your team actually manages to kill the enemy team. Sch benefits a lot from an agressive team that knows how to take care of themself. Their chipdamage can help many dps (nins anybody?).
Also, the GNB changes scare me. GNB already hurts a lot... this is gonna be interesting.









Reply With Quote

