I'll never not feel salty about the fact that reaper's enshroud is straight up exactly what I'd conceptualized for dark knight. You see, I've always thought Living Shadow was boring as all get out. You just hit the button and let it do its thing. Don't get me wrong, summoning Fray to help is a cool concept, but gameplay-wise, it's... not very engaging. As an alternative to this, I imagined Fray being channeled through you or "taking over" (they allude to this at some point in the DRK quest), and well, unleashing your dark side, essentially. This wouldn't take the control away from the player, but would lead to a burst phase pretty similar to Enshroud.

So yeah... reaper's got that, I guess... and well, who'da thought. It's pretty damn fun. I've seen a few comments about reaper's abilities not feeling impactful and honestly? This is one of those rare occasions in which I don't mind that. It appears to me that the job has a sort of "death by 1000 cuts" feel to it, which makes it floaty and fast with the slice and dice. That said, Communio does feel impactful to me. You slice at your opponent and then drop a nuke on them. Hell, the cast bar even adds to the feeling... Kinda like what kaiten used to do for those big hits... lol. RIP.

ANYWAY. Overall, I really like reaper. Feels good to play, and I'm someone who places high value in how a job feels. That said, I'm a bit worried that they might fudge it up come next expansion. Idk. Something about it seems so tightly tuned that the job might lose me a little if they make some changes here and there.