Quote Originally Posted by RobynDaBank View Post
How the tables turn. At launch every melee wanted to be the all-rounder Reaper. Good heal for group, party wide attack boost, and good personal damage. Now that other melees finally got their own buffs Reapers are suddenly not adequate.

Never said it wasn't adequate, in fact I called it fun and balanced.


I just think that for a job bordering on Pure DPS similar to SAM, it doesn't do enough damage. And has some rotational quirks that could be smoother.