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Thread: About Reaper.

  1. #11
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    "The bad" section is certainly full of hot takes.
    (8)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #12
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Bad DPS? Are you talking about for savage/ex?
    (1)

  3. #13
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Xirean View Post
    They've stated before that they won't make Necromancer or Thief a playable thing because they border on the bad/evil side.
    Well Reaper could be borderline evil. No class is truly evil based on the user
    (0)

  4. #14
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    509
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Reaper is effectively the lowest DPS for the melee class, in term of rDPS.

    I love playing reaper, but I also feel that the damage output feel somewhat Linear. Every GCD attack outside of the 1-2-3 combo will hit to 520 Potency (Exception for Communio, whose at 1000)

    What I'd love to see, is to balance a little more the DPS to boost Communio. When I first played this class, I've got a strange feeling about using Communio, with all the sound and special effect, this attack really feels heavy, like you are really exploding your opponent.
    (1)

  5. #15
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 90
    How the tables turn. At launch every melee wanted to be the all-rounder Reaper. Good heal for group, party wide attack boost, and good personal damage. Now that other melees finally got their own buffs Reapers are suddenly not adequate.
    (3)
    Mortal Fist

  6. #16
    Player
    Euphares's Avatar
    Join Date
    Aug 2020
    Posts
    66
    Character
    Demetrius Leventis
    World
    Faerie
    Main Class
    Reaper Lv 70
    Quote Originally Posted by RobynDaBank View Post
    How the tables turn. At launch every melee wanted to be the all-rounder Reaper. Good heal for group, party wide attack boost, and good personal damage. Now that other melees finally got their own buffs Reapers are suddenly not adequate.

    Never said it wasn't adequate, in fact I called it fun and balanced.


    I just think that for a job bordering on Pure DPS similar to SAM, it doesn't do enough damage. And has some rotational quirks that could be smoother.
    (0)
    Quote Originally Posted by LittleImp View Post
    People have so much of their identity invested into this game that they're essentially incapable of admitting it's possible to just be bad at it.

  7. #17
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vryn View Post
    When is reanimating a corpse or stealing an item eviler than constructing a demonic version of yourself and letting it possess your body?
    Quote Originally Posted by Velvet_Lunarfang View Post
    Well Reaper could be borderline evil. No class is truly evil based on the user
    I'm not arguing that their stance makes sense. Just what I've heard them say.
    (0)

  8. #18
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Euphares View Post
    Now that the job has been released for awhile, what are our thoughts?


    Personally:


    The Good

    -Minimal positionals
    -Flows really well
    -Safe
    -Slower
    -Looks great
    -Balanced
    -Fun


    The Bad

    -Bad DPS
    -Awkward Buff
    -Nothing feels impactful
    -Burst phase is too long to utilize most party buffs
    -Debuff based damage buff



    What I would do differently:

    1. Would rather them take damage out of 1-2-3 and put more meat into Enshroud, supposed to be a burst phase but barely scratches other job's in that category. Communio should hit a lot harder too, even if its just a damage adjustment.

    2. Revamp Arcane Circle entirely, feels like they ran out of ideas on how to make this buff different than the rest, feels kinda crappy, Plentiful Harvest should share the same button with the buff too.

    3. Revamp Soul Reaver, its strange that it is a buff that stacks up to two (only after Gluttony) but you can never stack it. Strangely rigid system in a job that seems to be based on a flexible rotation.


    Thoughts?
    My thoughts are leave Reaper as is. The class is more than fine rn. Yall need to chill with the complaints for classes that ain't broke or well have a Sam 2.0 situation
    (3)

  9. #19
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,181
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by lAurasl View Post
    this isnt an issue strictly with reaper, other jobs have it as well, but arbitrary button bloat from abilities that do the same thing, share a recast timer, but one for st and one for aoe.

    shadow/whorl of death

    soul scythe/soul slice

    ...just keep the aoe one, give it it's st counterparts potency, and x% reduced potency on all other targets. that syntax is literally already in reapers toolkit with communio

    same with warrior now with orogeny. does the exact same thing and serves the exact same purpose as upheaval, shares a cooldown with upheaval, its just aoe and upheavel is st. why? game already has too many buttons, why arbitrarily give it more when the job could be done with fewer buttons.

    that doesnt necessarily mean i think aoe damage should be tied into your standard st combo, but some level of consolidation can be achieved.

    other than that, i've been enjoying reaper.
    Omg, please no. Dancer is already my most hated and less played job because of way too much aoes in his single target rotation, please dont bring this in even more other jobs.

    When i am doing other things than normal dungeons or raids, there is plenty of cases where i want to hit only one mob, without aggroing all the other mobs who are nearby. Which is why having a clear distinction between single target and aoes is highly useful. And also why i dislike dancer so much, because i can't play more than 5 seconds with it without aggroing the whole world of Eorzea.

    If you think that there is too much buttons in jobs who have single target and aoes similar skills, just use a single key to switch between the two. Like 1-2-3 for single target combo, and ctrl+1-ctrl+2-ctrl+3 for the aoe one.

    The next Deep Dungeon is coming, and i am pretty sure that you absolutely do not want tons of unwanted aoes in your bars when trying to solo the last floors where you have to carefully pick mobs one by one if you don't want to fail the whole run.
    (1)

  10. #20
    Player
    Xiu_Ye's Avatar
    Join Date
    Jul 2019
    Posts
    49
    Character
    Fueisu Hope
    World
    Cactuar
    Main Class
    Lancer Lv 90
    Job needs to have positionals. If you use TN even in full uptime you only have to do an actual positional like twice a minute or something insane and you kinda get to pick when you do those positionals. Could use slightly more dps too.
    (3)

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