Block Summoners from queing in FL or add 3-5 seconds to cast their limit break maybe reduce the range, so they are FORCED to play the game instead of waiting the lb to charge, throw it from 20km away without any realistic counter-play, run away, repeat.

Delete MCH chainsaw insta kill (happened to me 5 times in a single match, max bh? nope here comes pedro who have been feeding 0-10 but he can 1 shot you now at any point, without bh or limit break)

Rework Samurai LB ( Oh one of your aoe poked them? to bad now time to die at full hp from 2km range).

Introduce a skill/lb that can remove the 10 minutes I mean 10 seconds of full invulnerability/cc from PLD/DRK, Because you want the objetive right? it would be logical that 24 people trying to hit the same target could die instead of interrupting the node/flag for 10 seconds.

And for the love of god fix the DRG limit break animation, sometimes it GOES invisible if for example the DRG wasn't in your LOV.