They're not going to give us any more debuffs to apply, too many debuffs at a time is a big issue.


Flamethrower should share a recast with Air Anchor, and also generate battery when used.
It already feels bad using these big single target damage skills for gauge generation in your AoE rotation, so buff Flamethrower slightly, give it battery generation, and have you use that instead of Air Anchor in your AoE. Improve QoL by being able to move while channelling it. Maybe the first hit generates 10 battery and the 5th generates another 10 battery, so you can safely disengage after 5 ticks.