



I didn't realize this and it... Explains a lot actually lmaoWorst thing is the way shields are applied. They're not applied to everyone all at once because of the sh!tty netcode / game engine.
Nope, they're applied from the top of the party list to the bottom one at a time.
So if you're not fast with your cast you can literally have certain people get the mitigation and some not.
I honestly think that mitigation is similar. If you to time it RIGHT before the ability goes off, even if it shows the debuff icon on the boss, the game might not register it always due to netcode latency.
I mean it's terrible and annoying but also pretty funny
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

