may i suggest SE tried a different aproach to job quest by put them at the end have they tied to relic and armor
may i suggest SE tried a different aproach to job quest by put them at the end have they tied to relic and armor
I know and those quests were the best parts of the story especially drk 30-50. Hate that the only thing i get after hitting max is talking to my job quest guy/girl and only getting msq mentions. i know each job was supposed to play a bigger role in endwalker seeing as how we see the rdm and drk job givers in the background of some shots.
i think it would be cool but if dev team did it
all of the job teachers would just have some basic interaction
like go talk to X'rhun/Sidgurdu/Curious gorge
they tell you about a relic and go back to Geralt
and (Obligatory new NPC) to see what next plan is,
something along those lines
I liked the stories that were told over two expansions but other than that these 5+ quests weren't enough to tell a good story. Many were a bit too boring. I honestly prefer a greater narrative told from different perspective with a culminated conclusion like in ShB.
That would be a bad idea. Relics are optional content and Job Quests when we had them weren't. They gave us necessary abilities.
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