Castrum Lacus Litore is blocking people needsly from finishing their relics, is there any way to bypass this artificial roadblock or are people who didn't do Boja during Shadowbringers forever blocked from doing the relic?
Castrum Lacus Litore is blocking people needsly from finishing their relics, is there any way to bypass this artificial roadblock or are people who didn't do Boja during Shadowbringers forever blocked from doing the relic?
I had a hunch this was going to become a problem because while the Echo scaling gets really intense with low player counts, the HP on the tank does NOT get scaled up so it's still going to be taking massive amounts of damage from the stack AoEs in smaller groups which effectively gives you less time to kill the boss.
Last edited by KageTokage; 05-22-2022 at 11:26 AM.
I have an alt who needs note 17 to complete haven't been back to see how things are but not surprised it's a problem. Don't they normally nerf hard older content when the new relic hits although they haven't really said much about that yet or when it's coming.
Last edited by LaylaTsarra; 05-22-2022 at 04:05 PM.
I didn't find health much of an issue, but the DPS gain you get from the echo was far too low for very small groups.
With 4 people in Castrum, we could not defeat both bosses before the Tunnel Armor fell.
Managed to 2-man the first boss in Delibrum Reginae, which took 20 minutes. We decided to stop because we doubted we could beat the final DPS check on the Queen's Guard.
With 4 people, we ran out of time while fighting Cuchulainn. We made the mistake of sending 2 people to the top at the first part of the dungeon when we should of only sent 1, but it was still very slow. I'm kind of curious if we could even continue after that since you need 4 people to stand on the button to open the doors on the sides.
Best thing I can suggest is to put up a Party Finder and hope you can find 8 people that need it.
Did all of you doing it with low player counts have essences?
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I was curious as to what would become of bozja dungeons since both of them werent in the roulette.
And yeah from memory essences were stupidly overpowered so i assume you ll need to farm them again to do said dungeons but if there's no dungeons or healers it might be impossible as dps
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.
You can sort of skip using essences if you grind Zadnor for max buffs, but the essences are still easier to get and probably better, yeah. They tried to do the Eureka treatment on Bozja and they did make it possible to grind relics outside of it, but unfortunately they kind of forgot about the fact people need Castrum.
Didn't Dalriada get done with 2 people when it released? I can find instances of it being duo'd and done with 3 people.With 4 people, we ran out of time while fighting Cuchulainn. We made the mistake of sending 2 people to the top at the first part of the dungeon when we should of only sent 1, but it was still very slow. I'm kind of curious if we could even continue after that since you need 4 people to stand on the button to open the doors on the sides.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
It IS possible to do it with very minimal amount of players. But what people often do not realize is depending on your job, you may also need to do some out of the box essences pairings, have decent stacks of rays, and using LAs combinations or swapping especially on some sore encounter points to have a decent clear time comparing to your 'generic undermanned runs'.
EDIT: Didn't they already added lost cache box in CLL entrance as well? If so then it'll make 2-man run way easier because people can always run back to resupply themselves with the actions. I.e. stacking buffs to clear first boss DPS check quickly, loading themselves with lots and lots of Lost Deaths (and assassination for melee?) for prisoner rescue phase, and using 'duel setup' for whoever's dealing with Lyon.
Last edited by Rein_eon_Osborne; 05-22-2022 at 01:13 PM.
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