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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,792
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100

    What are the specifics on 2.0 server capability changes?

    Most interested in information regarding improvement, if any, in the following areas:
    - Ability cooldown latency

    - Range detection latency
    (such as when 12+ yalms away from an enemy, but not able to trigger an 8-yalm pre-requisite combo for Archer)

    - Ability cast delay
    (from clicking the ability to both effect dealt and animation start / completion)

    If there's a developer or rep post that covers all that, a link would be plenty. I'd just like to have this information, if existent, also available on the thread directly.
    (0)

  2. #2
    Player
    VoltaAsura's Avatar
    Join Date
    Feb 2012
    Posts
    533
    Character
    Volta Asura
    World
    Excalibur
    Main Class
    Thaumaturge Lv 61
    I don't know if any of this information has been released/posted as of yet. Idk if this has even been released for 1.0 lol
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  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,792
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VoltaAsura View Post
    I don't know if any of this information has been released/posted as of yet. Idk if this has even been released for 1.0 lol
    I was afraid of that :P. I guess then it's mostly a matter of what SE's predicting for improvements to those and other areas, and the general benefits of the new server framework.
    (0)