I am surprised how coveted the housing system is. I never paid it much mind to the housing system because I came from an MMO without them. Do the houses offer unique advantages?
I am surprised how coveted the housing system is. I never paid it much mind to the housing system because I came from an MMO without them. Do the houses offer unique advantages?
I don't know about private houses, But if a free company owns the house, it comes with a workshop in which they can build airships or submarines and use them to gather crafting materials and other neat items.
Last edited by Fredco191; 05-22-2022 at 10:33 AM. Reason: changed my wording a bit.
For a great many people, there is almost an instinctive need for having a place they can call home. One should not be surprised then, that people search for the same thing in a game. While houses convey some advantages they are not mandatory in order to be able to play the game. However, they fill that instinctive need for a home. Apartments would have worked for this as well but they were made embarrassingly small and thus do not offer the same breadth of customization that houses do.
Pretty perfect response, also to add to why apartments feel lesser is because . . . They are, yet the reason many don't have different options is not because of their own financial issue but because of the game's inability to provide - this leaves a further sour taste for some. You have to compromise because the game can't provide what you'd like, even if you were able to pay the fee.For a great many people, there is almost an instinctive need for having a place they can call home. One should not be surprised then, that people search for the same thing in a game. While houses convey some advantages they are not mandatory in order to be able to play the game. However, they fill that instinctive need for a home. Apartments would have worked for this as well but they were made embarrassingly small and thus do not offer the same breadth of customization that houses do.
"It's not me, it's you". Lol.
For myself there is a significant extension of distraught that we have this system because it directly impacts the expansive and expansion capabilities. Say unlike systems that do offer everyone the opportunity so they therefore have interesting systems combined with large high impacting and often easier to use customizations.
Objects are cute and some talented people in the community, but given the system the whole thing has always tasted salty and bitter. Like I'm glad they are fixing the wait at placard for 8 hours trauma, but year after year after year of /signicant/ issues all seem like "why are we even here... Just to suffer.." meme lol.
Last edited by Shougun; 05-22-2022 at 12:07 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.